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MKOS Done Rii WRONG

    Deck ID: 18620

    Author: Thomas "COTEB" Dowling

    Title: MKOS Done Rii WRONG

    Side: Dark

    Date Published: 2001-08-27

    Description:
    Yeah I’m sorry for that cheesy title but according to Brian Hunter this way of doing MKOS is wrong (cause it ain’t his)

    Rating:
    4.5

    Cards:

    'Starting

    MKOS/Fearless and jank

    Tatooine Desert Heart

    Tatooine Jabba’s Palace (not against profit)

    Prep Defenses

    Power of The Hutt

    First Strike

    Drop



    1 Blockade Flagship Bridge

    1 Jabba’s Palace Audience Chamber

    1 Jabba’s Palace Lower Passages

    1 Jabba’s Sail Barge Passenger Deck




    1 4-LOM With Concussion Rifle

    1 Arica

    1 Aurra Sing

    1 Bib Fortuna

    1 Boba Fett With Blaster Rifle

    1 Boelo

    1 Chall Bekan

    1 Cloud City Engineer

    1 Dengar With Blaster Carbine

    1 Dr. Evazan & Ponda Baba

    1 Ephant Mon

    1 Gardulla The Hutt

    1 IG-88 With Riot Gun

    2 Jabba

    5 Jawa (EP1)

    1 Mercenary Pilot

    1 Nebit

    1 P-59

    1 Prince Xizor

    1 U-3PO (Yoo-Threepio)

    3 Wittin



    1 Jabba’s Sail Barge

    1 Bossk In Hounds Tooth

    2 Zuckuss In Mist Hunter



    2 Abyssin Ornament & Wounded Wookie

    1 Control & Set For Stun

    1 Dune Sea Sabacc

    1 Imperial Barrier

    1 None Shall Pass

    1 Ommni Box & It’s Worse

    2 We Must Accelerate Our Plans



    2 Allegations Of Corruption

    1 Come Here You Big Coward

    1 Den Of Thieves

    1 Hutt Influence

    1 No Escape

    1 Scum And Villainy

    1 Sebulba’s Podracer


    '

    Strategy: '

    Update This is in the Top 10 WTF? Oh yeah got a reply to not enough ships, that’s about as many ships as I’ve always played in my decks except in my DPC deck where i played with only 1, cause HB is never a problem cause no one here plays it so.



    Update Damn that’s true can’t start drop ah well switch it up for the grabber



    Another thing don’t take this deck as a super serious type thing, unless i changed this a bit I wouldn’t play it in a tournament, but this was built using extra cards not in my main decks so. I was going to use the Utinni tech Jawa but i wasn’t about to look through my crap for utinnis



    First you’re probably thinking ”You are playing with Jawa’s because...?”


    Well I was looking through my commons took notice of one of them, Power +1 reduce force drains, got me thinking. But it came to the whole jawa problem the stupid deploy so i check the CRD STG or whatever they call it now look for jawa, modifiable values n stuff find nothing ask on the BBS someone said they are reduced by Jabba Scum n stuff so I figured why not.


    You’re now thinking ”The Camp will own this”

    Well when i see someone here play the camp i guess they’ll own me until then...


    Ok so Character choices

    4-LOM With Concussion Rifle

    This guy is the EPP Killer


    Arica

    Corran Horn may hurt her but, she’s can be a life saver in the first couple games in a tournament if you come up against a scrub with the hyperdrive obj


    Aurra Sing

    She’s the next Djas Phur cept she’s better and steals dead people’s sabers


    Bib Fortuna

    This is a MKOS deck him and Jabba make your destinies +2 and he gets pulled with POTH


    Boba Fett With Blaster Rifle

    Duh


    Boelo

    Jabba’s Tarkin.. who gets pulled w/ POTH


    Chall Bekan

    Obvious


    Cloud City Engineer

    Damn profit


    Dengar With Blaster Carbine

    same as Boba


    Dr. Evazan & *Ponda Baba

    cheap deploy good power.. well most of the time


    Ephant Mon

    lifesaver


    Gardulla The Hutt

    some retrieval.. unless they want to track 1s and 2s


    IG-88 With Riot Gun

    he’s iggy


    2 Jabba

    Adds forefit to the Jawas and makes them deploy nice and free


    5 Jawa (EP1)

    Power 2 and reduce force drains


    1 Mercenary Pilot

    Him + Barge= gold


    1 Nebit

    Dude’s a destiny adder and subtracter


    1 P-59

    he shoots stuff


    1 Prince Xizor

    his text can be useful


    1 U-3PO (Yoo-Threepio)

    Another spy cept Corran won’t hurt you that bad..cause no beatdown


    3 Wittin

    My Rep.. makes the jawas power 4.. nice bonus


    How you play it


    Turn 1 non profit

    Grab AC.. if available grab Hutt Influence otherwise grab Empant or Bib. Now if you’re getting good activation this first turn start setting up your AC with Jabba or Chell and posse. otherwise draw up a couple.


    Turn 2

    You’re getting atleast 7 force this turn so now you can set up how you see fit.


    Turn 1 against profit

    Start Jabba and Chall at the AC (grab the Engineer) Now usually I’ll use AC as my starting JP site and convert it to lower their first turn activation and deploy someone -2 from reserve deck to shore up your force there. If you can flip this turn or next with the hand you have grab bib with POTH if you can’t grab emphant.


    More Card Choices

    the podracer.. people are getting arrogant not putting as much podrace interrupts so you never know every now and then you may be able to pull something off


    The Barge

    Pulls a Twix site.. makes my guys deploy cheaper POTH makes people on it immune to att <6 ect ect




    If you have a question about the deck as to what why? or why not, contact me by AIM (COTEB1) or Dmail or something before you review it just so you can be sure as to what the deck is supposed to do before you give me a review.


    Thanks for takin a look


    Tom ”COTEB” Dowling

    '

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