Deck ID: 18668
Author: chris "Putz" burnett
Title: Ralops Just Won’t Die
Side: Dark
Date Published: 2001-08-29
Description:
please review it with all you meanness i need to know what to do to it before a tournie
Rating:
4.5
Cards:
'Starting (6)
Ralops
Ralltir
Prepared defences
you Can Not Hide Forever
There is no try & Oppressive Enforcement
Imperial Arrest Order
Locations (7)
Death Star
Dagobah Cave
blockade Flagship Bridge
Forest
Jungle
SpacePort Docking Bay
Swamp
Characters (17)
Darth Maul x2
DVDLOTS
EPP Vader
Emperor Palpatine
Janus Greejatus
Aurra Sing
Mosep
Guri
4-Lom w/gun
Biker Scout Trooper x2
Sergant Elsek
Sergant Irol
Sergant Barich
Corporal Avarik
Corporal Drelosyn
StarShips (6)
Boba in ship
Bossk in ship
Zuckuss in ship
Dengar in ship
Maul’s Ship
Guri’s ship
Vehicles (5)
Tenpest scout 6
Tempest scout 5
speadder bike x3
Interrupts (12)
Twilek Advisor
Monnok x2
Projective Telepathy x2
High-speed Tactics 2
Masterful Move & Endor Occupation
Masterful Move
Ommni Box & It’s Worse
Ghhhk
Hutt Smooch
Effects (7)
Security Precautions
There Be to Pay x2
Establish Control
Search and Destroy
Overseeing It Personally
First Strike '
Strategy: '
First off activate your 2 plus deploy a site ralltiir (forest mainly) and the docking bay using imperial arrest order and any twix or trippler sites in your hand and most likey say go to your opponent. second turn activate all you can and drop the jungle next to the docking bay on the other side so your sites go forest, docking bay, jungle. Get thoughs 3 sites under your control. Once you Flip get your twix sites and death star to get better activation and your battle destiny will be plus 3-5.
Why no tramples and more at-st’s
i simply don’t have the tramples and don’t feel like trading for them.
Why Establish control
adds 2 to the drain at my adjacent non-docking bay sites.
Why high speed tactics
i hate raiders in crafts
Why My twix sites and death star
more activation for me and and none for my opponent and i can pull them w/my objective
Against Hidden base
before activation Ditch YCHF and grab Security Precautions. Set up your characters on ralltiir and . Probe like crazy and try to keep your ships alive. Remember, wherever you have a probe card you take no damage because of Security Precautions. Find their Hidden Base (Probe with High destiny cards in your hand so they can go back when you find the Hidden Base). Eventually you should take control of the game by draining on the ground and the damage by Security Precautions.
Against RST
Stick to your game plan and hope they keep to theres cause you will be able to do more damage to them at the start of the game then they can to you and this will most likely give you the game if you can keep it up and keep it as thick.
Against WYS
Very easy. Monnok them until they wet themselves because nowadays it is podracing and you can make them lose A BUNCH of interrupts. Cancel Celebration with Endor Occupation. Make them believe you have no ships and put an all out beatdown on them.
Against EBO
This should be a fairly easy game. Keep their ships under control and drain at your sites and kill any of the characters that they bring at you. Monnok will kill the X-Wing decks. I have 2 of them too so that will be pretty harsh.
Against Tatooine Mains/Profit
set up on Ralltiir before you try to go to them for some battles so you can get your destinies plus 3-5 and so you can get important cards to go invacde there sites '