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Flipping Court (I’m not crazy)

    Deck ID: 18964

    Author: Ryan "frenchie6901" French

    Title: Flipping Court (I’m not crazy)

    Side: Dark

    Date Published: 2001-09-17

    Description:
    This is a possible Court flipper that feeds the Sarlacc while draining and occupying everything. Possible 17 Force loss per turn, and besides, its fun

    Rating:
    4.5

    Cards:

    'Starting(8)

    Court Of The Vile Gangster/I Shall Enjoy Watching You Die

    Jabba’s Palace Audience Chamber

    Tatooine Great Pit Of Carkoon

    Jabba’s Palace Dungeon

    Prepared Defenses

    All Wrapped Up

    Power Of The Hutt

    You Cannot Hide Forever & Mobilization Points


    Locations(5)

    Tatooine

    Tatooine Docking Bay 94

    Tatooine Lars’ Moisture Farm

    Tatooine Cantina

    Jabba’s Sail Barge Passenger Deck


    Characters(23)

    Aurra Sing

    Bane Malar

    Boba Fett

    Darth Maul

    Dengar With Blaster Carbine

    Djas Puhr

    IG-88 With Riot Gun

    4-LOM With Concussion Rifle

    Mighty Jabba

    Ephant Mon

    Bib Fortuna

    Jodo Kast

    Mara Jade, The Emperor’s Hand

    Snoova

    Emperor Palpatine

    Darth Vader

    Grand Moff Tarkin

    Ree-Yees

    Admiral Piett

    Grand Admiral Thrawn

    Corporal Prescott

    Lyn Me

    Mosep


    Blue cards(7)

    Jabba’s Sail Barge

    Executor

    Chimaera

    Bossk In Hound’s Tooth

    Dengar In Punishing One

    IG-88 In IG-2000

    Zuckuss In Mist Hunter


    Green cards(4)

    Dengar’s Modified Riot Gun

    Feltipern Trevagg’s Stun Rifle

    Mara Jade’s Lightsaber

    Vibro-Ax


    Interrupts(7)

    Imperial Command

    Defensive Fire & Hutt Smooch

    Overload

    Weapon Levitation

    Twi’lek Advisor

    Nemoidian Advisor

    Hidden Weapons


    Effects(5)

    Despair

    Tatooine Occupation

    Establish Control

    Hutt Influence

    Resistance


    Others(2)

    Sarlacc

    Battle Deployment '

    Strategy: '

    starting out Use Power o’Hutt to grab the Sail Barge as soon as you have some guys to protect it from Free Ride, then drop it at the Great Pit so you can move your guys over the Sarlacc while your opponent can’t. also drop the passenger deck for added generation. grab the Executor unless they’ve blanked your mob points. find Tatooine and Tat Occupation ASAP and get that set up, with the bh ships your objective deploys. with Hutt Influence and Establish Control out at the db your objective deploys, and Hutt Smooch turning those undercover pains into captives, you can get up to 16 Force loss per turn and there’s no canceling those Force drains if you’ve got the aliens.


    this is a flipper...capture guys and feed them to the Sarlacc. preferably while the objective is flipped, and while Boba Fett is escorting the captive, to add 5 to Force lost (since the Sarlacc attacks a character while its a captive, a perk not enjoyed by the Rancor).


    ok, card choices

    Weapon Levitation - Aurra with a saber...need i say more? you’ve also got your Sith Trio, Mara, and even Jabba to use it to steal sabers, or if you drew a bounty hunter weapon for destiny go get it.


    Despair - mostly for the 6 in the corner, but it could be useful, especially if played during a battle in conjuction with Snoova’s ax, Ig88’s gun, or any of the other capture guns...


    Overload - protects Zuckuss from those X=3 cannons.


    Feltipern Trevagg’s Stun Rifle - really Jodo Kast’s stun rifle...he fires it free and adds 2, captures instantly. Jodo is also useful for canceling battle destiny in space and thus saving Tatooine Occupation.


    Corporal Prescott - a "what if" situation, like the Sarlacc’s lost or beaten, he still retrieves Force for you.


    matchups

    like most of my decks, this is a setup and drain deck, then just wait for your opponent to come to you. and when he does...crush and capture, then feed the sarlacc. '

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