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Soft Warfare

    Deck ID: 18989

    Author: Will "Bejarid" Wright

    Title: Soft Warfare

    Side: Dark

    Date Published: 2001-09-18

    Description:
    A fairly simple senate deck. Point and command.

    Rating:
    4.0

    Cards:

    'Starting (7)


    Is That Legal?/I Will Make It Legal

    Blockade Flagship Bridge

    Coruscant Galactic Senate

    Prepared Defenses

    Allegations of Corruption

    Begin Landing Your Troops

    You Cannot Hide Forever/Mob. Points



    Characters (20)


    Mara Jade, The Emperor’s Hand

    Destroyer Droid

    P-59

    P-60

    Security Battle Droid

    TC-14

    Darth Vader, Dark Lord Of The Sith

    Coruscant Guard

    Daultay Dofine

    Edcel Bar Gane

    Lott Dod

    Nute Gunray

    Orn Free Taa x2

    Passel Argente x2

    Rune Haako

    Tikkes

    Yey Yeb Adem&þ x2




    Effects (6)


    Ability, Ability, Ability

    Drop

    Motion Supported

    Our Blockade Is Perfectly Legal

    Reactor Terminal

    This Is Outrageous



    Interrupts (15)


    Force Field

    HoloNet Transmission

    Kintan Strider x2

    LImited Resources x2

    LIttle Real Power

    No Civility, Only Politics x2

    Payroll Of The Trade Federation x2

    Podracer Collision

    The Point Is Conceded x2

    They’re Still Coming Through



    Locations (4)


    Coruscant Docking Bay SE

    Premiere Tatooine

    Tatooine Marketplace

    Tatooine Mos Espa Docking Bay



    Starships (5)


    Droid Starfighter x2

    Executor

    Trade Federation Battleship x2



    Weapons (3)


    Battle Droid Blaster Rifle

    Mara Jade’s Lightsaber

    Vader’s Lightsaber '

    Strategy: '

    No, there’s no Maul. I don’t currently have one, but that’s no biggie; it does well without. No Squabbling Delegates, either, which is something of a pitfall. But, play the cards right, and it won’t matter much. Sub one or more of any of these if you want, I like it as is. Though I may chuck in a Maul when I get one.


    This decks fairly simple. It’s trashed a couple of Profit decks, a Dagobah Training deck, MBO, and a Hyperdrive. It’s only lost once that I can remember.


    You should pull at least one senator in hand first turn, and that’s if you’re really unlucky. I can usually pull three or four with this payload. Plunk out the senators you get; if you flip, great-grap a Political Effect, This Is Outrageous works best. If not, draw all that you’ve got left. That should give you another senator or two for the flip.


    As soon as you flip, decimate their hand. Get out Drop To help with this. Get a Political Effect every turn. Even if you’ve got them all out, look anyway to guess at your Force Pile. If Lott Dod on table, grab something each turn. Play Limited Resources once their hand is a baren wasteland and drop a senator onto Motion Supported to soup up your drains. Get Haako, Gunray, And/or Dofine to the Bridge with all haste. Power-up the presence droids and prevent the appearence of Jedi there to keep those droid ready for trouble. Abuse the Yey Yeb/Haako combo by initiating battle and, before opponent draws battle destiny, check the top card with Yeb Yeb and call it with Haako.


    With the blade wielders, take out Jedi with the blades and choke other cretins with Vader’s "permanent weapon." Get at least one of these two to the Marketplace, preferrably Vader, to hold that down and retrieve every turn if you can spare the Force.


    If opponent has some space, grab the Executor with Mob. Points and pull your Trade Destroyers. The presence droid power plus one will negate the drop in the power of the fighters as stated in their gametext.


    As I said, simple. Point and command your drains and and thinning. No problem. '

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