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Quiet Time In The City

    Deck ID: 19003

    Author: Cat "CatLoneRogue" Ceder

    Title: Quiet Time In The City

    Side: Light

    Date Published: 2001-09-19

    Description:
    Another fun filled deck that sits on the city in the clouds...

    Rating:
    4.5

    Cards:

    '-Starting-

    Quiet Mining Colony/Independent Operation

    Bespin

    Cloud City Guest Quarters

    Heading For The Medical Frigate

    Keeping The Empire Out Forever (like you didn’t see that one comin’)

    Squadron Assignments

    Do, Or Do Not & Wise Advice


    -Epic Events-

    Boonta Eve Podrace


    -Locations-

    Tatooine Podrace Arena

    Cloud City North Corridor

    Cloud City Downtown Plaza

    Bespin Cloud City

    Kessel


    -Characters-

    Obi-Wan With Lightsaber x2

    Luke With Lightsaber x2

    Han With Heavy Blaster

    Leia With Blaster Rifle

    Lando With Blaster Pistol x2

    Qui-Gon Jinn x2

    Jek Porkins (Yes, Jek)

    Wedge Antilles, Red Squadron Leader

    Captain Madakor

    Ric Olie

    Captain Panaka

    Tawss Khaa

    Melas

    Pucumir Thryss

    Corran Horn

    Lieutenant Williams

    Padme Naberrie

    Dash Rendar

    Threepio With His Parts Showing


    -Weapons-

    Qui-Gon Jinn’s Lightsaber

    Panaka’s Blaster

    X-Wing Laser Cannon x2


    -Blue-

    Outrider

    Red Squadron 1

    Red 6 (Yes, Red 6)

    Queen’s Royal Starship

    Radiant VII


    -Interrupts/Effects-

    Sorry About The Mess & Blaster Proficiency

    Bacta Tank

    Aim High

    Cloud City Celebration

    Menace Fades

    Honor Of The Jedi

    We Wish To Board At Once x2

    Too Close For Comfort x2

    Battle Plan & Draw Their Fire

    A Tragedy Has Occured

    A Jedi’s Resilience x2


    -Podracers-

    Anakin’s Podracer (the obvious) '

    Strategy: '

    Greetings again.. another one... yes, I know that’s 2 in the same day... amazing...


    Anyhow here is my newly revamped QMC/Late Game Podracing deck... which believe it or not is undefeated at this point in time with 3/0


    -------------


    Certain cards


    Well obviouslly the Podracing jank is in there...and your probably wondering why it’s in there and not starting. This is a late game podracing deck. When the Obj is flipped I can cycle through and get the cards that I need so that I can win the podrace quickly.


    A Jedi’s Resilience, I want to make the most use out of my EPP’s w/sticks... so that I can continue to use them again and again.. This is crucial believe it or not and is what helped me win one of the games that I played.


    Most of the cards pretty self explanatory, however your probly wondering why the heck Jek Porkins is in the deck... Well originally I had Red 7 and the pilot, but I was looking at it and wasn’t that satisfied with it... so I went with a higher Destiny ship...and BAM Red 6 came to me...and well I might as well add the Porky to go with it... which believe it or not w/a X-Wing gun sat at Bespin a whole game draining for 1 a turn... That’s another reason why the Guns are there...and there are two of them for the destiny 5, but alot of people that want to use ZiMH will think twice when I have Wedge and Porky running around Kessel w/Cannon’s locked and loaded... (a side not I was also going to use Hobbie/Red 4 but decided again aginst it, although that may change)


    -------------


    Against decks...


    Well I really can’t say to much here although I could type alot and lie some that wouldn’t work well so against the two decks that it has gone up against that I do know...


    HuntDown/Podracing - I beat this deck twice and even tho I lost the Podrace both times (loosing 11 as well) I still held fast and won by 5 one time and 1 another time.... you gotta love Corran Horn dropped in at the Executor along with Luke w/ and Obi w/ and then controlling the Executor sites for a FD of 4 a turn. The battles were grand and Qui-Gon running from Maul w/his Lightsaber and confronting Vader - that was a battle contention of equality... except for when he draws a 4 and I draw 2... then I loose. But either way... It’s held it’s own cause of character control.


    Maul’s Mains & Toys on Tatooine - I just took over Bespin. Set up and force drained and his drains of 3 weren’t really hurting because of Menace Fades and my retrieval of 2 made his FD 1 and mine 6.


    Against other decks I would recommend that you start like normal, hold Bespin and take that quickly flip your Obj. Get the Podracing stuff out and then somewhere in the game start the race and get 6, then drop a Kessel and get a 3 Drain off and of course Bacta Tank your characters so that they can come back again and again and again...


    Good luck


    "Kubaz Collector" '

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