Deck ID: 19164
Author: Nick "JediBrain" Stefanko
Title: Junkyard Party
Side: Light
Date Published: 2001-09-30
Description:
Hyperdrive deck with armed mains and excellent, fun gameplay.Currently 8-0 in tournament play, including a win v. Paul Feldman’s SYCFA deck.
Rating:
4.5
Cards:
'Locations - 4
Tatooine City Outskirts
Tatooine Mos Espa Docking Bay
Tatooine Obi-Wan’s Hut
Tatooine Watto’s Junkyard
Characters - 19
Caldera Righim
Captain Panaka
Chewbacca x2
Jar Jar Binks x2
Lando With Vibro-Ax x3
Obi-Wan Kenobi, Padawan Learner x2
Padme Naberrie x2
Qui-Gon Jinn x2
Senator Palpatine
Talon Karrde
Threepio With His Parts Showing
Yarua
Starships - 1
Republic Cruiser
Weapons - 5
Chewbacca’s Bowcaster
Obi-Wan’s Lightsaber
Panaka’s Blaster
Qui-Gon Jinn’s Lightsaber x2
Podracer - 1
Anakin’s Podracer
Effects - 7
Another Pathetic Lifeform
Beggar
Credits Will Do Fine
Disarmed
Do, Or Do Not & Wise Advice
Insurrection & Aim High
What’re You Tryin’ To Push On Us?
Interrupts - 22
A Jedi’s Resilience
Free Ride & Endor Celebration
Heading For The Medical Frigate
Lost In The Wilderness x2
Might Of The Republic
Out Of Commission & Transmission Terminated x2
Slight Weapons Malfunction x2
Sorry About The Mess & Blaster Proficiency x2
Too Close For Comfort x2
We Wish To Board At Once x2
Weapon Levitation x3
Were You Looking For Me? x2
Wookiee Strangle
Objective - 1
The Hyperdrive Generator’s Gone/We’ll Need A New One '
Strategy: '
Start
The Hyperdrive Generator’s Gone/WNAN1, Credits Will Do Fine, Tatooine City Outskirts, Tatooine Watto’s Junkyard, Heading For The Medical Frigate for Another Pathetic Lifeform, Insurrection & Aim High, and Do, Or Do Not & Wise Advice
Strategy
Get set up in the Junkyard as quickly as possible (a risk against some decks, but generally a good move). This will start you on the APL cycle, giving you a huge activation boost. Fortify the Junkyard on your next few turns, but be careful not to overdeploy there; you can use it as a good trap to lull your opponent in for a battle and another stack on Credits. When you’ve flipped, begin to make surgical strikes against your opponent, maximizing your retrieval from We’ll Need A New One. Your character base, though currently limited, is enough to take on anything that comes out. Continue to hold the Junkyard, as the direct damage of Credits will be a constant hindrance to your opponent.
Use of the Republic Cruiser should be confined to a lategame surprise, and only as long as you’re flipped.
The biggest problem this deck has is obviously Undercover spies. Save your Sorry About The Mess combos to deal with them while still on the 0 side of your objective. I’ve considered adding Wioslea (to ’purchase’ U-3PO and other annoying non-battle droids) and/or a Double Agent (since Lando is a prime candidate for getting to the Junkyard early).
If you have any questions about certain card choices, and after having read the card’s gametext and thought about the deck a bit, and still have questions, D-mail me or E-mail me at JediBrain@hotmail.com
'