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Q-M-C- N0 RF3

    Deck ID: 19377

    Author: Keith "Gen" Watabayashi

    Title: Q-M-C- N0 RF3

    Side: Light

    Date Published: 2001-10-17

    Description:
    If you’ve ever played Magic, this deck is like Mono-Blue Control. If you haven’t, then this is just a good control deck.

    Rating:
    4.5

    Cards:

    ' Objective(1)

    Quiet Mining Colony


    Starting(4)

    Heading For The Medical Frigate

    Keeping The Empire Out Forever

    Squadron Assignments

    Your Insight Serves You Well


    Locations(6)

    Bespin

    Bespin Cloud City

    Cloud City Leia’s Guest Quarters

    Cloud City West Gallery

    Cloud City Incinerator

    Cloud City Carbonite Freezing Chamber


    Characters(16)

    EPP Luke x2

    EPP Obi-Wan x2

    EPP Leia

    Melas

    EPP Lando

    Pucumir Thryss

    Captain Han

    Chewie, Protector

    Qui-Gon Jinn W/saber

    Corran Horn

    Wedge, RSL

    Elyk Rehue

    Dash Rendar

    Ten Nub


    Starships(5)

    Millenium Falcon

    Red Squadron 1

    Red 7

    Blue 5

    Outrider


    Interrupts(19)

    Run Luke Run x2

    Power Pivot x2

    Path Of Least Resistance x3

    Alter/Friendly Fire x2

    Rebel Barrier

    Off The Edge

    Sorry About The Mess x2

    A Jedi’s Resilience x2

    Visored Vision x2

    Bith Shuffle/Desperate Reach

    OOC/Trans. Term


    Effects(5)

    Battle Plan

    Menace Fades

    Cloud City Celebration x2

    DODN/WA


    Weapons(3)

    X-Wing Laser Cannon

    Intruder Missle x2


    Admiral’s Orders(1)

    I’ll Take The Leader '

    Strategy: '

    I don’t know what to write for strategy, it’s QMC, you’ve all seen it an probably played it. Whatever. Do this Play slow, you have control of the game if you flip. Always go to space first, yes you will lose early in the game, but set up in space anyway, even if you have EPP Luke, EPP Obi and two Resiliences in your hand. Why? If you have a solid hold on the system you can spend mid-game taking over the ground as opposed to trying to take ground and space. Once you control the system, flip and Celebrate, Menace, and Battle Plan. From here grab whatever you need EVERY turn, and you should cruise to victory. Some tricks to try

    POLR + SATM/Run from people.

    CC Celebration + Off the Edge + Keeping TEOF

    CC Celebration + SATM + Keeping TEOF

    CC Celebration + POLR + SATM + Keeping TEOF


    See a pattern here? See how you can control the game? Okay then.


    BTW Visored Vision is for getting rid of any of the following hurtful cards

    Masterful Move/Endor Occupation

    Squabbling Delegates

    Defensive Fire

    I Have You Now

    Maul Strikes

    Whatever else.


    That’s alll, QMC is good, this deck is good. What do you think?


    '

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