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CC Trooper/ TDIGWATT

    Deck ID: 19390

    Author: Erich "The E-man" Hawbaker

    Title: CC Trooper/ TDIGWATT

    Side: Dark

    Date Published: 2001-10-18

    Description:
    Now that TDIGWATT is actually good again, I dusted off the old Dark Deal deck from years ago I had put into retirement. It worked fairly well even before the Objective or I’m Sorry existed, and it got some real reinforcement out of those. Basically,

    Rating:
    4.5

    Cards:

    'STARTING (7)

    This Deal is Getting Worse...

    CC Port Town District

    Secret Plans

    Prepared Defenses

    Crush The Rebellion

    Inconsequential Losses

    I’m Sorry


    LOCATIONS (5)

    Bespin

    Bespin Cloud City

    CC Downtown Plaza

    CC West Gallery

    CC Lower Corridor


    CHARACTERS (22)

    DVDLOTS

    Vader with Sabre

    Mara Jade

    Captain Bewil

    Prince Xizor

    Guri

    Dengar with Blaster Carbine

    Dr Evazan & Ponda Baba

    Mosep

    Sgt Merril

    12x Cloud City Trooper


    WEAPONS (6)

    Mara Jade’s Lightsabre

    5x Disruptor Pistol


    STARSHIPS (5)

    Boba Fett in Slave I

    Zuckuss in Mist Hunter

    IG-88 in IG-2000

    OS-72-1 in Obsidian 1

    OS-72-2 in Obsidian 2


    INTERRUPTS (10)

    2x Blast Points

    2x Blasted Droid

    4x Trooper Assault

    Abyssin Ornament

    Counter Surprise Assault


    EFFECTS (5)

    Dark Deal

    Cloud City Occupation

    Den of Thieves

    Ability, Ability, Ability

    Expand The Empire


    '

    Strategy: '

    The strategy is fairly simple. One the first two turns, I will have deployed West Gallery, Lower Corridor, Bespin, and Cloud City. By turn four, I also have Dark Deal and Cloud City Occupation in my hand. Start dropping troopers at the sites and ships in the air, play Dark Deal and flip as soon as I can. Start cancelling their drains with Den of Thieves just as soon I as I can get it out, which won’t take long since I’m activating more than I need. If they ignore me, my drains will be higher than theirs no matter what. If they come to fight, I’ll definately win, and play Counter Surprise Assault if I get the chance (and get a bunch of trooper on the table for Abyssin Ornament). Also, play Expand The Empire on Port Town District. This thing has done fairly well, it has ample beatdown power and the x-bar is right around 3. '

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