DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
anti-WYS Raltiir ops - No R3

    Deck ID: 19475

    Author: Wojciech "Hipo" Wisniewski

    Title: anti-WYS Raltiir ops - No R3

    Side: Dark

    Date Published: 2001-10-24

    Description:
    I haven’t lost to WYS while playing this dect - yet, please read and review.

    Rating:
    4.5

    Cards:

    'Starting (6)

    RO/ITHOE

    Ralltiir

    IAO&SP

    TINT&OE

    YCHF&MP

    Prepered defences


    Locations (7)

    Rendili

    Hoth Echo command center (war room)

    Swamp

    Forest

    Jungle

    Spaceport Docking Bay

    Death star2 Docking Bay


    Characters (15)

    Sergeant Irol

    General Veers

    Colonel Davod Jon

    Grand Moff Tarkin

    Sim Aloo

    Darth Vader With Lightsaber x2

    Emperor Palpatine x2

    Lieutenant Arnet

    AT-ST Pilot

    Granfd Admiral Thrawn

    Darth Maul

    Admiral Ozzel

    Janus Greejatus


    Starships & vechicles (9)

    Maul’s Sith Infiltrator

    Zuckuss In Mist Hunter

    Bossk In Hound’s Tooth

    Boba Fett In Slave 1

    Chimarea

    Tempest Scout 1

    Tempest Scout 5

    Tempest Scout 6

    Blizzard Scout 1


    Interrupts (13)

    Trample x2

    Force Lightning

    Imperial Barrier x2

    Masterful Move

    Masterful Move & Endor Occupation

    Ghhhk

    Monnoc

    Imperial Command x2

    They’re Still Coming Through x2


    Effects (10)

    Imperial decree

    Empire’s New Order

    They’ll Be Hell To Pay x2

    Search And Destroy

    Much Anger In Him

    Responsibility Of Command

    Wipe Them Out, All Of Them

    Establish Control

    First Strike





    '

    Strategy: '

    Hi to @ll

    First of all thanks for reading my deck, I hope you could give me quite good reviews, if you have any questions, please d-mail me and I’ll respond to all of your questions.


    Now my deck...

    I made ral ops once againn, it’s my favorite deck, and it’s quite good too.

    The first turn should look like this

    You pull out rendili,activate, deploy DS2Docking bay, deploy Jungle, deploy any cheap character to docking bay.

    With avarage firs hand you should be able to flip on 2-3 turn, agains WYS it may be 4-5 but you should be able to win anyway.

    But you should never flip unless you have something moving or deploing as a react, it’s a MUST.

    After Fliping you must pull out Establish Control and Much Anger In Him and Responsibility Of Command Combo, you should win without any problems if you deploy both of this things. You can also count on some retrives from First Strike and Empire’s New Order (it’s great against WYS).

    It might be a small problem if the opponent have Oonee ta,, there’s a special strategy if this situation occurs. You only deploy Jungle do ralltiir and wait for your opponent to deploy a beatdown squad, so now you don’t have to worry about them, and they won’t drain you. When you draw a ralltiir location or two, flip in one turn and the problem is solved (MAIH and ROC combo will also be helpful).

    In the mid-game you should have working Imperial Decree on table, it’s a great card. making it work migt be a little rough agains WYS, but they won’t be able to control 4 systems if they try, you could alwys make them pay for that.

    So it’s about all of main rules when playing this deck, believe me it’s quite effective, try it for yourself.

    Thanks for reading

    Hipo '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.