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No Shelter

    Deck ID: 195

    Author: Mike "Iceman" Fitzgerald

    Title: No Shelter

    Side: Light

    Date Published: 1999-08-22

    Description:
    Battle and have fun.

    Rating:
    4.5

    Cards:

    'Starting Possibilities ( 7 )

    T Obi's Hut
    Careful Planning - Toschi Station , Jabba's Palace.
    Signal - Goo Nee Tay , Scrambled Transmission

    Characters ( 12 )

    Obi x3
    EPP Luke x3
    EPP Han x2
    Tawss
    Bothan Spy x2
    Wedge Antilles

    Weapons ( 1 )

    Obi's Saber

    St'ships ( 2 )

    Falcon x2

    Effects ( 10 )

    Revo x3
    Savrip
    DTF x2
    Frozen Assets x2
    Battle Plan
    Traffic Control

    Locations ( 2 )
    RPoint
    D Yoda's Hut

    Interrupts ( 26 )
    Signal
    Alter x4
    Sense x6
    Courage x2
    Glancing Blow x2
    Nabrun
    Shocking Info x2
    DFTD x2
    Grimtaash x2
    SatMess x2
    Quite a Mercenary x2'

    Strategy: '

    Well here is No Shelter back a bit with a few adjustments. Here's some more info on how to play it.

    v. HDADTJ- Start Goo Nee Tay , Try to find Bothan Spies , dueling cards , and QAMercenary ASAP. Grimtaash might also catch key dueling cards the opponent has.

    v. Ops- Get Obi to Toschi Station ASAP and then bring down beatdown for massive damage. I've not seen Main Course in a deck yet so Frozen Assets is still strong. Grimtaash hard also here.

    v. Manip- Scrambled Transmission and 2 Shocks will put the hurt on the Drazin deck and those 2 Bothan Spies are keys to putting a hurt on the shy stormie. Battle Plan will slow this deck down if things get bad.

    v. anything in JP - converting their JP will hurt them badly. Signal for Goo Nee Tay and then run with it.

    v. Space Decree or something like that. These will usually be the best games because Space Decree seems to be the bane of like every deck I built. Use the Savrip to do all your work while you poke a Revolved Hut drain into them to win.

    Pavlik'

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