Deck ID: 19502
Author: Ben "big chief 4" Villy
Title: Careful planning fun deck
Side: Light
Date Published: 2001-10-26
Description:
 An deck based on beating opponent in air and stopping them on the ground from draining- well balanced. 
Rating:
2.0
Cards: 
' An aging deck based on Beating opponent in air and stopping them on the ground from draining- well balanced. 
Date Created October 24, 2001 
Cards Locations(10) 
Hoth Echo Docking Bay 
Hoth (starting) 
Hoth Echo Command Center(War Room)(Starting) 
Hoth Snow Trench 
Tatooine Docking Bay 94 
Yavin 4 Docking Bay 
Forest 
Rendezvous Point 
Yavin 4 
Mon Calamari 
Starships(8) 
Red 7 
Red 8 
Red 9 
Red 10 
Blue Squadron 5 
Outrider 
Red Squadron 4 
Red Squadron 1 
Admiral Orders (2) 
III take the Leader 
Concentrate All Fire 
Interrupts (9) 
A Few Maneuvers 
Lukes Back 
Hans Back 
Weapon Levitation 
Heading for the...(Starting) 
Careful Planning(Starting) 
Control and tunnel vision 
Power Pivot x2 
Steady Aim 
Effects(4) 
Insurrection(Starting) 
Strike Planning(Starting) 
Squadron Assignments(Starting) 
Traffic Control 
Characters(19) 
Coroporal Marmor 
Ten Numb 
Theron Nett 
Dash Rendar 
Lieutenant Naytaan 
Elyhek Rue 
Coroporal Midge 
Bren Quersy 
Derek Hobbie Klivian 
Daughter of Skywalker 
Owen and Beru Lars 
Chewbacca Protector x2 
Luke Skywalker Jedi Knight 
Colonel Craken 
Lieutenant Too Vees 
General Solo 
Sergeant Junkin 
Captain Yutani 
Wedge Antilles Red Squadron Leader 
Weapons and Devices (8) 
Lukes Blaster 
X-Wing Laser Cannon x3 
Enhanced Torpedoes x2 
Intruder Missile 
Rebel Flight Suit 
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Strategy: '
Strategy
I have never lost a local match with this deck, it is very strong in the air, and almost an even match on ground. It is about the equivalent of a dark side big blue deck, only using starfighters instead of cruisers. 
Reasons for cards 
Luke and Blaster when against anyone with a high defense value, why the need to track destinies, just take away their immunity to attrion and make them forfeit them instead. 
Insurrection lets me get my DBs out and therefore I am activating 10 force by my third turn or so. 
Careful Planning lets me start with 2 locations that give me 2 icons each at the beginning, and this combined with Insurrection, leads to a quick start. 
My Starships are all pretty strong, and immune to attrion, which gets even better when i get My admiral Orders out. CAF gives me a nice power bonus since i use a lot of weapons, and it also gives me 2 chances at hitting things once per turn. 
Ten Numb in Blue Squad. 5 fires torpedoes at a +5 destiny against capitals and a +3 against starfighters. Combine this with Steady Aim, and you have a +9 or +7 destiny draw. My 3 X-Wing Cannons also have bonuses when fired by Red 8,Red 9, or Red Squadron 4. With +4 destiny draws that make starfighters lost, this deck can easily take on most TIE decks. 
This deck may not be strong against specialized decks, but adding a few cards can block against decks like Podracing etc. 
This concludes my deck, I hope u give it a score based on its well-roundedness and reliability. 
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