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The New Deal

    Deck ID: 1956

    Author: Blake "Zurai" Senn

    Title: The New Deal

    Side: Dark

    Date Published: 1999-12-29

    Description:
    Quick Dark Deal deck using the ECC objective.

    Rating:
    3.0

    Cards:

    'Objective
    This Deal Is Getting Worse All The Time

    Locations
    Bespin
    Bespin Cloud City
    CC Port Town District (Start)
    CC Upper Walkway
    CC Dowtown Plaza
    CC Carbonite Chamber
    CC Security Tower
    CC West Gallery

    Characters
    DVDLOTS x2
    Darth Vader
    Grand Moff Tarkin
    Ozzel
    Motti
    DS-61-3
    DS-61-2
    Trooper Davin Felth
    Sergeant Wallen
    Djas Puhr
    Zuckuss
    Boba Fett (CC)
    Trooper Jerrol Blendin
    Aqualish x4
    IG-88 w/ riot gun x2
    4-LOM w/ Concussion Rifle
    U-3PO

    Starships
    Executor
    Dreadnaught
    Bossk in Hound's Tooth
    OS-72-1 in Obsidian 1
    Dengar in P1 x2
    Boba Fett in Slave 1

    Effects
    Dark Deal x2
    Oppressive Enforcement
    Resistance
    Crush the Rebellion
    Battle Order
    Expand The Empire
    Cloud City Occupation
    Bad Feeling
    Secret Plans
    Imperial Arrest Order
    Reactor Terminal

    Interrupts
    Any Methods Neccesary (Start)
    Twi'Lek Advisor x2
    Projective Telepathy x2
    Sense x2
    Alter
    Evader
    Abyssin Ornament
    Shocking Revelation
    '

    Strategy: '

    Start with AMN, grab the prison, Boba, and BF/S1. On your first couple of turns, use the objective to get more force activation via Bespin and BespinCC, and draw as much as you feel comfortable with. Once you have 3 sites down and a starship in hand, save up force for a turn if you need to and complete Dark Deal. Flip the objective as well if you think you can hold it for a couple of turns with what you put out- don't forget that Dark Deal adds 4 to your power at CC sites, and each starship at BCC adds 1. Also don't forget to make your opponent pay +1 to deploy if you control the system. I usually use Slave One and forget about the grounded Fett, since Slave One can hold Cloud City by itself against the majority of decks. Add Dengar in P1 or the Bus and you will likely have Cloud City for the rest of the game. The Executor is there to keep the opponent from controlling Bespin and unflipping the obj.
    The main strength of this deck is that it can almost always flip on the third or fourth turn (or at least get a strong Dark Deal going and flip the next turn), giving you a minimum drain of 9 with Port Town District, the prison, and another single drain site. With that massive drain going so early, you can usually put a crimp in the opponent's plans. If they try to fight you, one of the best things to do is deploy IG-88, 4-LOM, and Zuckuss and fight. 3 destinies, a capture, and one less weapon/destiny draw, not to mention the extra power from Dark Deal. Barring that combo, IG and Djas make a good team, as do anyone and 4-LOM. Vader can control a site with a buddy or two, and Zuckuss can provide ability for a 3-site range. If they try to fight in space, concentrate your efforts on Bespin, since that's the key to the flip. You can give up the 2-drain at Cloud City since you'll be giving them much more damage than that, but Bespin will give them cheaper characters and easier battles.

    Against Hidden Base
    If you feel adventurous, use Boba in Slave 1 and the big E to hunt for their base; if not, just drop as many sites as you can, spread out, and keep as many ships as possible at Bespin.

    Against M&T
    Twilek for an Arrest Order and Crush the Rebellion ASAP. Then spread and drain, keeping some battlers in hand and 4 ability at each site. Let them attack, add up your bonuses from Dark Deal, then counterattack on your next turn with some nasty ECC characters. If you can track destiny well, try to capture Luke or Han, else go after Chewie.

    Against Dagobah Train-2
    Load up the bus and go Jedi Hunting. Smack Luke/DoS (or capture, which is meaner) and the Jedi Tests go with them, leaving you free and clear to drain. Yes, if you capture a character with Jedi Tests attached, the tests are suspended.
    '

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