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Pile Of Bones

    Deck ID: 19698

    Author: Jason "Mr. Black" Herrin

    Title: Pile Of Bones

    Side: Light

    Date Published: 2001-11-12

    Description:
    Back to the sands of Tatooine...

    Rating:
    4.0

    Cards:

    'Starting (3)

    Slave Quarters

    Careful Planning

    City outskirts


    Locations (4)

    Dune Sea

    Mos Espa

    Jundland Wastes

    Lars Moisture Farm


    Characters (19)

    Shmi Skywalker

    Threepio WHPS X2

    R2-D2

    Artoo

    Qui-Gon Jinn X2

    Master Qui-Gon

    Obi-Wan Kenobi, Padawan X2

    Ben Kenobi

    Luke Skywalker, Rebel Scout X2

    Luke Skywalker, Jedi Knight

    Leia, Rebel Princess

    Corran Horn

    Yoxgit

    Ardon Vapor Crell X2


    Weapons (3)

    Qui-Gon Jinn’s Lightsaber

    Obi-Wan’s Lightsaber

    Luke’s Lightsaber


    Devices (5)

    Obi-Wan’s Journal

    Hydroponics Station X2

    Vaporator X2


    Effects (6)

    Disarmed

    Lightsaber Proficiency

    Bacta Tank

    Mantellian Savrip

    Ultimatum

    Honor Of The Jedi


    Interrupts (20)

    How Did We Get Into This Mess? X4

    We’re Doomed X2

    It’s A Trap X2

    Gift Of The Mentor X2

    Mindful Of The Future X2

    The Signal x2

    Sorry About The Mess X2

    Nabrun Leids X2

    Run Luke, Run

    On The Edge '

    Strategy: '

    How it plays-


    Early Game-

    Get Shmi, Threepio, and escort to table. Cycle your cards to get your sites and effects on the table. Start draining as soon as you can, the early pressure will give you an advantage.


    Mid Game-

    Arden to the table and start getting your farm gear to the table to amp your drains. Make sure you can use your card drawing set up by having your droids at the right sites.


    Late Game-

    Dig in and drain down. Remeber to retrieve and cycle your cards. Set your destinies up and get your low draws and hold them in hand for battles and such.


    Matchups-


    BHBM-As always kill the emperor and keep a hit squad at the throne room. Give Luke to Vader and let him eat direct damage from his own objective. Drain to finish the opponent off.


    SYCFA/TIES-Start your drains early to get the lead in the drain race. Use a hit squad to control thier ground forces. SATM to get rid of the undercover spies. We’re Doomed will slow your opponent down dramatically as well.


    Court-Keep to your drains and set up for some good battles. Obi-Wan’s Journal helps control the capture weapons and Disarmed will take care of some of the other ones. Leia, Rebel Princess and Qui-Gon Jinn will also take the wind out of the alien sails.


    Watto’s Deal-Expect big hitters, small drains, and intense battles. Your key cards here are the Bacta Tank and Yoxgit. Retrieval is essential in this match up.


    Dark Senate-You can usually just drain them out. If not suicide Luke and Obi-Wan to the senate and Gift Of The Mentor to kill with attrition. Once is usually enough but twice will give you the game.


    Walker Garrison-Luke Rebel Scout to Hoth and kill AT-ATs. Drop Qui-Gon Jinn with him and clear sites one at a time. It should be an easy match overall.


    Lightsaber Combat-Well I’d be affraid of this deck if it didn’t have one REALLY BIG FLAW. When they are flipped they can’t auto kill your less than 5 ability characters and they can’t intiate battle. Beat them down and simply avoid thier lightsaber combat crap.


    Hunt Down-3 different versions; battle, race, and duel. You beat them all the same way, carefully. If they race it slows them down by stacking thier cards. If they duel just battle them and beat them down. If they battle concentrate your forces and beat him down.


    Thats it in a nutshell.


    '

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