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Maul chillin at the pimps house version 2

    Deck ID: 19750

    Author: Chris "vader69" Seymour

    Title: Maul chillin at the pimps house version 2

    Side: Dark

    Date Published: 2001-11-17

    Description:
    My second version of tatooine mains with maul and drain at jabbas palace

    Rating:
    4.5

    Cards:

    '
    Starting (4)

    Tatooine mauls landing site

    Combat readiness

    Tatooine jabbas palace

    Fear is my ally


    Characters (20)

    Darth maul x2

    Darth maul, young apprentice x2

    Lord vader

    Darth vader, dark lord of the sith

    Emperor palpatine x2

    Mara jade x2

    Snoova

    Grand admiral thrawn

    Gallid

    Janus greejatus

    Keder the black

    U3po

    Thok and thug

    Prince xizor

    Guri

    Umpass stay


    Starships (4)

    Chimaira

    Bossk in hounds tooth

    Boba fett in slave 1

    Zuckuss in mist hunter


    Weapons (4)

    Vaders lightsaber

    Mara jades lightsaber

    Mauls double bladed lightsaber

    Vibro ax


    Locations (5)

    Jabbas palace audience chamber

    Jabbas palace lower corridor

    Dagobah cave

    Blockade flagship bridge

    Endor


    Effects (8)

    Presence of the force x2

    Expand the empire

    Hutt influence x2

    Power of the hutt

    Bad feeling have I

    Lateral damage


    Interrupts (14)

    Imperial barrier x3

    You are beaten x2

    Maul strikes x2

    Force lightning

    I have you now x2

    We must accelerate our plans x2

    Stunning leader x2


    Podracer (1)

    Sebulbas podracer


    Defensive shields

    There is no try

    You’ve never won a race

    Secret plans

    A useless gesture

    Do they have a code clearance

    Allegations of corruption

    Fanfare

    We`ll late fate a decide huh

    Wipe them out, all of them

    You cannot hide forever

    '

    Strategy: '


    This is my second version of tatooine mains


    First turn pull audience chamber and deploy any other sites for activation and either deploy characters, hopefully a maul for free to the landing site, or you can draw cards, imperial barrier is to protect you from beatdowns and you are beaten to exclude a character from battle, maul strikes for adding battle destiny or to get his double bladed lightsaber from reserve deck


    Try and get expand the empire on the audience chamber, get the other sites from reserve deck and deploy 3 aliens and get hutt influence so they can`t cancel or modify your force drains, theres 2 we must accelerate our plans to get out your effects, one of the aliens to deploy is GALLID from reserve deck cause he makes force drains +1 at jabbas palace sites


    All the lightsabers and presences and gallid and janus greejatus is all stuff to enhance your force drains and the opponent can`t cancel them, you’ve got some real power in space, some really hard independent starships, chimaira and grand admiral thrawn, and lateral damage to make one of their starships power 0 and there is the endor system to drain at


    The defensive shields, there is no try for protection against sense and alter, podracing to cut the damage down, allegations to grab one of their interrupts, if they play watch your step with palace raiders play wipe them out all of them, here are a few matchups


    vs watch your step

    get your sites out and put maul to the landing site for free, use cards like imperial barrier on luke or other characters to slow them down, play a useless gesture defensive shield, if they play

    a lost interrupt and they have 3 smugglers on table its placed out of play, guri stops adding battle destiny, drain battle and lots of space power to kick them off tatooine


    vs echo base operations or hidden base

    If you know they don`t play ground put one charcter to a site get gallid from reserve deck, drain them out quickly, if they play ground set up usually, play cards like imperial barrier and you are beaten and kick them off, secret plans makes them pay to retrieve force, drain them out, theres quite a lot of space force to beat them up in some places


    vs podprofit

    using their objective deploy mara jade and snoova to the audience chamber, first turn deploy their weapons and back them up with a charcter, secret plans out straight away to slow down the retrieving, play stunning leader to exclude their mains from battle, drain battle and drain at endor


    vs there is good in him

    deploy your sites get gallid and back him up with other characters, there is undercover spys to cancel their force drains, drain them out, if they play on the edges play do they have a code clearance, drain them out

    '

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