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System Overload (Admiral Ozzel Superstar)

    Deck ID: 19929

    Author: Michael "MadSkills84" Pistone

    Title: System Overload (Admiral Ozzel Superstar)

    Side: Dark

    Date Published: 2001-12-06

    Description:
    Deck design by Michael Pistone and Eric Hunter.

    Rating:
    4.5

    Cards:

    'Starting 7

    ISB Objective

    Coruscant

    Prepared Defenses

    Imperial Decree

    Mob. Points

    IAO & Secret Plans

    Fear Is My Ally


    Locations 5

    Fondor

    Kashyyyk

    Flagship Bridge

    Executor DB

    SpaceportDB


    Characters 18

    5x Outer Rim Scout

    5D6-RA7

    2x Admiral Ozzel

    Officer Evax

    Commander Merrejek

    Grand Admiral Thrawn

    Admiral Chiranneu

    Guri

    Epp Maul

    Admiral Piett

    Boba Fett, Bounty Hunter

    Epp Vader

    4-Lom With Gun


    Vehicles 1

    Blizzard 1


    Admirals Order 1

    Battle Deployment


    Ships 8

    Executor

    Chimaera

    Avenger

    Devastator

    2x Tie Interceptor

    Zuckuss In Mist Hunter

    Dengar In Punishing One


    Weapons 2

    2x Tie Cannon


    Interrupts 14

    Dark Maneuvers

    Imperial Artillery

    Ghhhk & Those Rebels Won’t Escape Us

    3x Imperial Command

    2x Projective Telepathy

    2x We Must Accelerate Our Plans

    3x Overload

    Abyssin Ornament


    Effects 4

    His Name Is Anakin

    2x Bad Feeling Have I

    Lateral Damage


    Shields 10

    There Is No Try

    Oppressive Enforcement

    Battle Order

    You Cannot Hide Forever

    Allegations Of Corruption

    Do They Have A Code Clearance

    Come Here You Big Cowards

    We’ll Let Fate Decide

    A Useless Gesture

    You’ve Never Won A Race? '

    Strategy: '

    UPDATE

    Hey ”LONGSHOT” read the damn LS Combat objective. I can’t cancel their drains but I CAN modify them.


    So if you want a really tight deck that is incredibly fun to play look no further. This thing is incredibly solid, works well in the current meta and also is probably unexpected.


    First, about card choices

    Mob Points They can cancel it with the shield...great. Just pull Executor as your first action, and later on, you will get a battleground system.


    Decree Canceling Drain bonuses is good.


    Spaceport DB For wherever you need it...basically use it at Naboo, with 5-D6 aboard Blizzard 1 to subtract from drains of Lightsaber combat. And they can’t do anything about it


    Admiral Ozzel Best deploy/forfeit ratio in the game. Pull him with Imperial command. He is an ISB agent. Lose him to drains, retrieve him during draw phase, pull him with Imperial command. Track him and use Overload. All this makes him a Superstar.


    Guri Maybe unnecessary for this deck, but she just reinforces the whole idea about controlling your opponent.


    Epp Maul He’s good...if you don’t have him, use a Tatooine Maul.


    Fett Bounty Hunter When your opponent spreads thin and doesn’t think you will come to the ground, send him and Vader down and just win the game that way.


    4-Lom W/Gun Incredibly powerful, adds w/ Zuckuss...helps Fett add destinies, and can cancel anyone’s game text.


    Blizzard 1 For 5-D6 to cancel drains on.


    Battle Deployment To deploy Blizzard 1


    2x Tie Interceptor Shoot down all of QMC and WYS ships = you win the game.


    Dengar in ship SOOOO Powerful, cancel immunity and add to destinies. This card makes them actually have to lose something in battle.


    Dark Maneuvers Trackable 6 that makes it harder for your ship to be shot down.


    Artillery Trackable 7 that deals damage. How is that NOT good.


    Ghhk/Those Rebels This card is so useful in the environment right now where Light runs from everything.


    2x Projective Telepathy If you notice...i give little force, this helps that especially against LS combat.


    3x Overload INCREDIBLY good card. Qui-Gon’s new saber, and X-Wing Cannon’s are both destiny 5’s and being heavily played right now. Use this and it really hurts. Track Admiral Ozzel Superstar around, and it REALLY REALLY hurts.


    His Name Is Anakin/Bad Feeling Have I These help aid the force denial even more.




    Ok so this deck has a few major themes.

    1. Force Denial

    Think about it, the 3 major ls decks right now are

    LS Combat (activates about 9-10 force on average)

    WYS (activates about 12 force on average)

    QMC (activates about 12 force on average)


    When you kick them out of space, you are making them pay to drain. Combine that w/ Bad Feeling and/or His Name Is Anakin, plus the fact i’m giving them 1-2 force MAX, that really puts this deck at an advantage. Against Lightsaber combat, my activation is ridiculous and I can get set up fast. With Bad Feeling and Battle Order, the LS is really limited on their options, while I can run rampant with mine.


    2. Superb space power

    With the tie cannons, the ls doesn’t stand a shot in space with the Imperial Commands.


    3. Overload

    Such an incredibly good card, if you can track well this will win you games.



    As far as matchups go...i’ve basically explained it but here’s a little more


    WYS Start His Name Is Anakin instead of Decree. If you get Bad Feeling out fast you have the definate edge in this game. The overloads are huge in this matchup against, as well as the Tie Cannons. Get the system and you win the game.


    QMC Same as WYS except no His Name Is Anakin. Ghhhk/Those Rebels is huge this game.


    LS Combat You screw them over on force, while they give you a good amount to get started with. Set up the Kashyyyk drain, reduce their drain w/ 5D6 and smack them if you can.


    Feel free to contact me with question/comments




    Props to Brad Reinhold and Alan Sagan (who came up with the Blizzard 1 and 5D6 against lightsaber combat idea) And anyone else who might have given Brad some of the ideas for this deck, bcuz he is the one that told me the idea. '

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