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Fett’s Duel of the Fates

    Deck ID: 19951

    Author: Michael "Bobafett465" Robinson

    Title: Fett’s Duel of the Fates

    Side: Light

    Date Published: 2001-12-08

    Description:
    Really need some suggestions on what to add or subtract

    Rating:
    4.0

    Cards:

    'Objectives (1)


    Well Handle This / Duel of the Fates


    Starting (8)


    HFTMF

    Inner Strength

    Your Insight Serves You Well

    Another Pathetic Lifeform

    Colo Claw Fish

    An Unusual Amount of Fear

    Naboo Theed Palace Generator

    NabooTheed Palace Generator Core


    Defensive Shields (8)


    A Close Race

    Aim High

    A Tragedy Has Occurred

    Battle Plan

    Do, Or Do Not

    Only Jedi Carry That Weapon

    Wise Advice

    Ultimatum


    Characters (14)


    2 Qui-Gon JM

    1 Qui-Gon Jinn

    3 EPP OBI

    3 EPP Luke

    1 Yoda, Master of the Force

    2 Threepio with his parts showing

    1 Lando, Scoundrel

    1 TK-422


    Interrupts (27)


    2 Rebel Barrrier

    2 OOC / TT

    2 Control / Tunnel Vision

    1 Houjix / Out of Nowhere

    3 Strangle

    1 Star Destroyer

    2 On the Edge

    2 Bith Shuffle / Desperate Reach

    3 Jedi’s Resilience

    1 Were You Looking for Me?

    1 Gift of the Mentor

    1 Alter / Friendly Fire

    1 Sense / Recoil Fear

    1 Run Luke Run

    1 We Wish To Board At Once

    1 Strike Blocked

    1 Free Ride / Endor Celebration

    1 It’s a Trap


    Effects (3)


    2 Goo Nee Tay

    1 Honor of the Jedi


    Starships (2)


    1 R2 in Red 5

    1 Lando in Falcon


    Weapons / Devices (4)


    1 Qui- Gon’s Lightsaber

    1 Jar-jar’s Electropole

    1 Intruder Missile

    1 Bionic Hand


    Sites (1)


    1 Coruscant Jedi Council Chamber


    '

    Strategy: '

    Ok so heres the strat


    I havent had the opportunity to play with the deck , so I was hopin some peeps could fill me in where they think I could do better with the strategy. Thanks.


    Destiny Layout

    0-1

    1-12

    2-4

    3-5

    4-7

    5-10

    6-4

    7-8


    The destiny layout is pretty good, with 22 cards over destiny 5 . The start is somewhat standard, except with my own little tech in Colo Claw Fish. Right from the word go, slap a 7 on that effect and the first battle your involved in, you get the 7. It may also make the opponent hesitant to make his first battle. Anyway, With Pathetic Lifeform and Insight you can figure that out. Establish a Godd starting drain with Qui Gon and Lando and Yoda. Use Yoda to pull the Sense and Alter, as well as the Control Tunnel Visions, and use Lando to his full ability. EPP Obi and Luke make nice hit and run guys, and Luke can battle when your flipped.

    Use Threepio to drop your high destiny , recycle your used interrupts. Use cards like Barrier, and It’s a Trap to keep them off your back until YOUR ready to go, then move around and combat them off your sites. If they decide to ignore you, they’ll have to eat the drains and that’s good for you.


    Card Selection


    D-Shields


    There should be a DDTA and maybe another in here, just don’t have em yet.


    Qui Gon


    Should play a third JM Qui Gon, I have to substitute for the time being


    TK 422


    Use him to block drains.


    The rest in pretty much self explanatory. I know that the strat is weak, but having never played with I was hoping for more input on the part of the reviewers rather than a harsh rating for weak strat.


    Thanks again , hope for some good suggestions.

    '

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