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Darkside Power Hate

    Deck ID: 20057

    Author: David "The Founder" Akers

    Title: Darkside Power Hate

    Side: Dark

    Date Published: 2001-12-17

    Description:
    This deck can rip holes in anything that deploys to a battle ground, and outdrain anything that doesn’t.

    Rating:
    4.5

    Cards:

    '
    Locations

    Endor Back Door

    Endor Bunker <-start

    Endor Dark Forest

    Endor Dense Forest

    Endor Ewok Village

    Endor Forest Clearing


    Characters (19)

    Colonel Davod Jon

    Corporal Drelosyn

    Corporal Misik

    Darth Maul with Lisghtsaber x2

    Darth Vader With Lightsaber x3

    Sergeant Barich

    Sergeant Elsek x2

    Sergeant Irol

    Sergeant Major Bursk

    Sergeant Major Enfield

    Sergeant Torent

    Sergeant Wallen

    Stormtrooper Cadet x2

    Storm Trooper Garrison

    Trooper Davin Felth



    Interrupts (26)

    Dark Jedi Presence x3

    Elis Helrot

    Full Scale Alert

    Imperial Barrier x2

    Nemondian Advisor x2

    Prepared Defenses <-start

    Scanning Crew x2

    Tactical Support x5

    Trooper Assault x4

    Twi’lek Advisor x2

    You Are Beaten x2


    Effects (8)

    Blast Door Controls

    Closed Door

    Expand The Empire

    Fear is My Ally <-start

    First Strike <-start

    Search And Destroy

    Conduct Your Search <-start

    Perimeter Patrol

    You Cannot Hide Forever <-start


    Shields (10)

    pick your favorites but include

    anti-sac, anti-beatdown, grabber and insert prot '

    Strategy: '

    I first faced the unique troopers in a game vs. Martin Faulke at dcon 2000. They basicly work like this. They go down for cheap and draw multiple destiny, they reduce your power and attrition and add to thier own destiny. On top of that they are immune to atrrition half the time and super powerful.


    This is how it works. Start bunker, first strike, Conduct your search, and ychf. You want to get force fast so pull the back door, and get another site down. You don’t need your opponent to give you any force but if he does then more power for you. once you have 3 sites down (bunker, back door, and other) you have enough force to finish them off. You might have to wait a turn but it will be worth it.


    If they are playing something that doesn’t give you anything to beatdown. Set up on endor with a few troopers. Sac YCHF to grab Perimiter Patrol and grab Closed Door. Use your Scanning Crew only if they don’t have the canceller out. If your lucky they might even grab it.


    Save a few force for your barrier even if you don’t have one. ) Then you can get some drains in while you see what they are up to. If they are not going to ground such as in a dedicated space deck. S&D and your drains will hurt them fast. Use expand on your drain plus one site to get the drains going. Davod jon at the bunker will prevent suprise assault so don’t worry about that.


    But the deck isn’t about draining so much. It’s about going where they are and getting a power of 60+ drawing three destiny while making them power -? and forfiet 0. Elis is great even with insurection. just elis to where they are with your horde and wait for the to move and then BAM when they have only one person left at the site play full scale alert That card is tech.


    This deck can shred lightsaber combat so have fun Best to play this deck as a suprise. your opponent is like? WT Your Trooper garison is power 20?


    Don’t forget to say what Martin kept saying. ”I think these guys are pretty good together, Yes?” '

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