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The Gungans revolt (AKA JarJar’s Posse is goan learn yall some respect)

    Deck ID: 20115

    Author: Cody "MegaScrub" Jewell

    Title: The Gungans revolt (AKA JarJar’s Posse is goan learn yall some respect)

    Side: Light

    Date Published: 2001-12-20

    Description:
    The title says it all.

    Rating:
    4.5

    Cards:

    'Purple

    Agents in the Court/ No Love for the Empire


    Characters

    Owen and Beru Lars x2

    Ben Kenobi

    Lando with Vibro ax

    Han with Heavy

    Jar Jar Binks x5

    Gungan Warrior x8

    Chewbacca, Protector

    Chewie, Enraged

    Leia, Rebel Princess

    Lando, Scoundrel

    Luke Skywalker, Jedi Knight

    Dash Rendar

    Mirax Terrik


    Weapons

    Jar Jar’s Electropole x2

    Obi-Wan’s Lightsaber

    Anakin’s Lightsaber


    Starships

    Han, Chewie, and the Falcon

    Outrider

    Pulsar Skate


    Effects

    An Unusual amount of Fear

    Squadron Assignments

    Underworld Contacts

    Seeking an Audience

    Yarna D’al Gargan

    Bo Shuda

    Brisky Morning Munchen

    Opee Sea Killer

    Menace Fades



    Interrupts

    Harvest x4

    The Signal

    Protector

    Life Debt x2

    Nar Shadda Wind chimes x2

    Sense/ Recoil in Fear x2

    Control/ Tunnel Vision x2


    Locations

    JP Audience Chamber

    Lars’ Moisture Farm

    Hutt Trade Route

    Spaceport Docking bay






    '

    Strategy: '

    Gungan Strategy



    Hey, Laugh if you want, but I personally saw this deck hand a Bring Him Before me deck It’s own @#$% on a plate. The basic strategy of this deck is just that Basic.

    The ideals of this deck are Retrieval, battle, Retrieval, battle, and hey, Retrieval. You need to try to lose Gungans to drains, because on the flipside of the objective, retrieval becomes sick. Keeping Owen and Beru at the Farm is definetly a Good thing, because they retrieve ANY 4 cards from Lost Pile. Then, if you are decent at tracking, battles become deadly to the opponent. For example, drop Han, Chewie, and the Falcon, play life Debt, then draw 4 destinies, Crack the immunity on Executor, then lose falcon to cover what little if any battle damage there is. Basically, if you can keep this baby flipped, you’re golden.


    Vs. Huntdown Pods


    You don’t really hold much of a chance, but pull out the defensive shield, and occupy your battlegrounds. Hopefully you can make them hurt enough with drains that they can’t really get a handle on stopping your retrieval machine. Dropping jar jar with a tracked electropole is your best shot for whacking Vader. Another good bet is a Leia and Chewie with a protector. Owies.



    Vs. Senate


    This deck should take a while, but you have the upper hand. Just make sure that you do have the endurance to get their lifeforce down, and then pull some crazy mad retrieval skills



    Vs. Droid Objective


    You should definetly have the upper hand in this game, as your gungans should be able to waste some of those droids, plus when they flip, Han, Chewie, and the Falcon make that battleship call them daddy.



    Vs. Lightsaber Combat


    This game could go either way, but they definetly have the upper hand, so If you want to get them off your back you have to go and combat maul. Otherwise, the game is over before it starts.



    Well, if any of you ever get the inclination, here is a deck that noone will see coming. However, don’t expect this deck to go better than 2-1 in Sanctioned tourney play. If you have any changes you want to make, by all means, e-mail me at Lackey16@hotmail.com


    '

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