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All your Base are Belong to Seattle

    Deck ID: 20280

    Author: Keith "Gen" Watabayashi

    Title: All your Base are Belong to Seattle

    Side: Dark

    Date Published: 2001-12-28

    Description:
    Northwest version of the Akesson/Winkelhaus Machine.

    Rating:
    4.5

    Cards:

    'Locations(7)

    Tatooine (S)

    Carida

    TatooineDB 94

    TatooineMos Espa DB

    Blockade FlagshipBridge

    DSIIDocking Bay

    SpaceportDocking Bay


    Characters(15)

    Major Turr Phennir

    Grand Admiral Thrawn

    Major Mianda

    Arica

    EPP Vader

    Emperor Palpatine

    AT-ST Pilot x3

    Baron Soontir Fel

    Janus Greejatus

    Admiral Ozzel

    EPP Maul

    Lt. Hebsly

    P-59


    Effects(7)

    Tatooine Occupation x2

    Lateral Damage

    Mob. Points (S)

    Combat Response (S)

    IAO/Secret Plans (S)

    Fear is my Ally (S)


    Weapons(2)

    SFS L-s9.3 Laser Cannons

    SFS L-7.2 Tie Cannon


    Interrupts(14)

    Prepared Defenses (S)

    Trample x2

    I Can’t Shake Him

    Dark Maneuvers/Tallon Roll x2

    Short Range Fighters/Watch Your Back

    Imperial Artillery x2

    Imperial Command

    We Must Accelerate Our Plans

    Imperial Barrier x3


    Admiral’s Orders(2)

    Fighters Coming In

    Battle Deployment


    Starships(7)

    Scythe 1

    Saber 1

    Saber 2

    Scythe 3

    Dreadnaught x2

    ZiMH


    Vehicles(6)

    Blizzard Scout 1

    Tempest Scout 6

    Tempest Scout 5

    Tempest Scout 2

    Tempest Scout 1

    Blizzard 4



    Defensiver Shields(10)

    Battle Plan

    Allegations of Corruption

    CHYBC

    +7 more '

    Strategy: '

    Since Bastian already posted the original version and explained the general strategy pretty well, I will only be explaining the differences in this deck.


    Space Package

    The largest difference between my deck and the original, is that my deck packs significantly more space and more space support cards. The Dreadnaughts are great since I can load up forfiet fodder, move my ties around, or put my Admirals on board to for Imperial Command. Scythe 1 & 3 are awesome ships that not only have high destiny, but can shoot during move phase, and can also Tallon Roll. The ’I Can’t Shake Him’ is great way to get a weapon and recyle a 5, and can even add a battle destiny The main reason for all this space, is to counter WYS, (hence why I also added a Battle Deployment, great against WYS, and gets me my Vehicles).


    Well, that’s all I really have to say, for a in-depth strategy on how to play this kind of deck, go see "All Your Base are Belong to Europe" and read the strategy there, then compare my deck, and then make your judgement.


    Whatever.


    Later,

    Keith "Gen" Watabayashi '

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