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EBO Runned By Scubs

    Deck ID: 20307

    Author: Ryan "Dooger511" Fugett

    Title: EBO Runned By Scubs

    Side: Light

    Date Published: 2001-12-29

    Description:
    A fun deck that can hold its own against anything.

    Rating:
    3.5

    Cards:

    'Starting (6)

    Hoth Main Power Generators

    Hoth North Ridge

    Heading For The Medical Frigate

    Insurection

    Staging Areas

    Squadron Assignments


    Locations (7)

    Hoth

    Kiffex

    Kashyyyk

    Hoth Echo Docking Bay

    Hoth Echo Corridor

    Hoth Echo Command Center (War Room)

    Home One Docking Bay


    Characters (14)

    Qui-Gon Jinn

    Obi-Wan With Lightsaber

    Luke With Lightsaber

    Luke Skywalker

    Leia With Blaster Rifle

    Captain Han Solo

    Admiral Ackbar

    First Officer Thaneespi

    Commander Wedge Antilles

    Dash Rendar

    Colonel Cracken

    Lieutenant Blount

    General Crix Madine

    Figrin Dan


    Starships (9)

    Home One

    Millenium Falcon

    Red 5

    Outrider

    Tala 1

    Tala 2

    Liberty

    Tantive IV

    Spiral


    Interrupts (12)

    The Signal x5

    Hyper Escape

    Out Of Nowhere

    Rebel Barrier

    Houjix & Out Of Nowhere

    On The Edge

    A Jedis Resilience

    Out of Commission & Transmission Terminated


    Effects (9)

    A New Secret Base

    Echo Base Operations

    Battle Plan

    Menace Fades

    Do, Or Do Not & Wise Advice

    Order To Engage

    Frozen Assets

    Bacta Tank

    Legendary Starfighter


    Admirals Order (2)

    Capital Support

    Ill Take The Leader


    Podracer (1)

    Anakins Podracer

    '

    Strategy: '

    This deck has a few problems that need to be worked out. There are some cards that I want to put in, but as always I never know what to take out. I don*t know if I should put more characters in or more starships, or take out the podrace and the AOs. This is the best version I have built with the cards that I have. I know I need some cards like Wedge RSL and Artoo in Red 5, but I do not have them. Please tell me what I should do to make my deck better. -)


    First turn just pull a docking bay. I usually pull the Hoth docking bay so spies can*t go there, but if it is not in their, pull the Home One docking bay. If you got a signal in your hand, use it to pull ANSB, if not draw till you get one. You should know if there is one in their because you seachred through your deck. If possible deploy a scrub to the docking bay for that extra activation next turn. Once you have ANSB out, pull everything you can and get EBO set up. I try to use scrubs to get EBO running, but if I half to I will use somebody good. If you use a good pilot, like Han or Dash or someone, you can transit them up to their ship or whatever later. Use SquAs to get get your ships into space for big drains. Before you go to space make sure you have something to protect you, (I.E. Spiral, Hyper Escape, Rebel Barrier, Houjix). If needed you can hold the 4th Maker with your Jedi and anyone else you can use, for the AO or Menace Fades or whatever, or you can use them to wipe out and threat your opponent gives you.


    Try to get Legendary Starfighter out early, even if it means losing a big ship or character. There is always the Bacta Tank witch comes in handy when you are forced to lose a character. The AOs ae key for immunity to attrition, and they help with some extra force loss. The main thing with this deck is to keep your space fleet intact for big drains in space. Don*t spread thin to early, wait till you know what your opponent is doing, and then spread out for the bigger drains.


    Madine is in this deck to pull the scouts and he can help set up EBO. If I had Strike Planning, I whould start that to pull him, but what are you gonna do. Frozen Assets is good if the opponent is saving up for a big attack next turn, it delays them and gives you more time to prepare for the attack. Order To Engage makes the opponent bring in to you, instead of them deploying and waiting for you to initiate battle so they can use an interrupt or something.


    This deck has not know defeat, but it only has one win against a poorly built Bring Him Before Me deck, (haha j/k Erik). Tell me what you think and how I can change my deck. Thanks for reading.


    Ryan Fugett

    '

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