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AT-ATs on Hoth Version 2

    Deck ID: 20943

    Author: Tony "pSycHOjOkeR" Massung

    Title: AT-ATs on Hoth Version 2

    Side: Dark

    Date Published: 2002-01-28

    Description:
    Revised Version of AT-ATs on Hoth

    Rating:
    3.0

    Cards:

    'Starting (6)

    Fear Is My Ally

    (10 shields)

    5th Marker

    Prepared Defenses

    IOA/Secret Plans

    YMSYL

    Prepare For A Surface Attack


    Locations (5)

    3rd Marker

    4th Marker

    Hoth DB

    Executer DB

    Hoth System


    Characters (14)

    Tat maul (2)

    Vader with Lightsaber (2)

    Xizor

    Janus Greejatus

    Mara

    U-3POD

    Dr. E/Panda

    Grand Admiral Thrawn

    Admiral Piett

    General Veers

    Commander Merrejk

    Commander Igar


    Weapons (2)

    Mara’s Stick

    Maul’s Double Bladed Stick


    Vehicles (5)

    Tempest 1

    Blizzard 2

    Blizzard 4

    Imperial Walker (2)


    Admiral’s Order (2)

    We’re In Attack Position Now


    Starships (5)

    Maul’s Ship

    Denger In Punishing One

    Zuckuss In Mist Hunter

    Chimaera

    Executor


    Interrupts (16)

    Fury Fury

    Walker Garrison

    Ghhhk/Those Rebels Won’t Escape Us

    Trample

    Force Field

    I Have You Now

    Unsalvageable

    Ommni Box/It’s Worse

    The Ebb Of Battle

    Neimoidian Advisor

    Twi’lek Advisor (2)

    Imperial Command (2)

    Operational As Planned (2)


    Effects (5)

    Blast Door Controls

    Lateral Damage

    No Escape

    Imperial Decree

    Rebel Base Occupation '

    Strategy: '

    Against Lightsaber Combat Well I use YMSYL and pull what i can pull assuming I didn’t start with any of it. Pull Executor DB and deploy what I can in terms of sites. If i get imperial command i use it to pull Piett who pulls Merrejk who pulls Hoth. Or if i get either of those two characters i start from there. Otherwise I draw to get what I need. Start getting my AT-ATs down to Hoth and build up a light space. I try to stay away from 3rd marker for a while, Usually camping on 4th and 5th marker until i feel comfortable. Also i get Janus, along with Piett and Merrejk to executor DB and start using his game text. I can use Vader for assualts on the opponents jedi and maul can camp with his stick at one of their sites. Mara I would use for late game draining on jedi council chamber considering most LS combat decks run it. If they dont just battle with her like you do with Vader. If their jedi just seem to be to much for me I would just focus on my AT-ATs and let them drain me at their sites. This deck can outdrain them easy the only problem is it’s really slow to start the drains.


    Against Watch Your Step Well I use YMSYL and pull what i can pull assuming I didn’t start with any of it. Pull Executor DB and deploy what I can in terms of sites. If i get imperial command i use it to pull Piett who pulls Merrejk who pulls Hoth. Or if i get either of those two characters i start from there. Otherwise I draw to get what I need. I try and get heavy space up, Zuckuss is a killer against WYS unless they have cannons. As for Maul, he should always be in space in his ship. Also i get Janus, along with Piett and Merrejk to executor DB and start using his game text. I get to 3rd marker and even the Hoth DB as soon as possible and just trample what they throw at me. It’s quite easy to out drain/damage WYS unless they are running Menace Fades. If they are I’d just take out their space with Thrawn in executor and command or Zuckuss and Dengar or just as easy Maul in ship. Played right on my part, WYS doesnt stand a chance.


    Against We Have A Plan I laugh at opponent. Then use my same stategy of getting Hoth out along with Janus down. Get Tat Maul to thrown room with mabye Mara or so as soon as possible and they are screwed. Set up decent space, like Executor and Zuckuss if they are running Get To Your Ships otherwise just get like Zuckuss down and dont worry about it. It’s so easy to out drain them and easy enough to out battle them so I just sit back and let them feel the pain. And if they flip, Tat Maul down to thrown room flips it back... unless they have a character of ability 4 or more down, in which case I can battle and kill that fool.



    I meant IAO/Secret Plans under my starting section, sorry

    I also meant Furry Fury instead of Fury Fury

    Also it’s U-3PO not U-3POD


    UPDATE

    Ok i dropped Dengar for Bossk in ship.

    Dropped 4th marker, since I have no way of pulling it, for Projective Telepathy

    And if I must use YMSYL to pull BOTH walker garrison and 3rd marker and not just 3rd if i get the garrison in my hand, well then i should add another. But I can’t think of what to drop, any suggestions anyone?


    UPDATE AGAIN

    Look I didn’t post this deck on deck tech to have all you jack@$$’s cut me down. I changed a lot more than 3 cards but most of you are to stupid to realize that. I’d say changing 15 or so effects to 4 effects is one hell of a change. And btw it was an accident about posting version 1 of my deck twice but you dont have to freak out at me about it. Most people with half a heart would at least accept the fact that others can make mistakes. I don’t expect to get 5 stars on this deck, not even 4 to tell the truth but 1/2 a star because I ”offended” you by posting my deck on accident twice? Jeesh people. I suppose that it is your decision if you’re gonna get mad or give me 1/2 stars but does it really lower the quality of the deck by doing that? Also as for the WYS comment one of you made, i do have unsalveable in the deck to cancle power pivot and sicne I have never been to worlds or any big tourney i suppose i wouldnt know but at least with my friends Zuckuss does just fine. Sure he can get shot down but if you have half a brain you won’t rely the whole friggin deck around Zuckuss holding Hoth alone against WYS. I’d just appreciate if all of you would give CONSTURTIVE critisism or good comments or just shut up.

    And one last thing. My friend called me after seeing my deck on deck tech, roughly 10 min or so after i posted and he helpped me out with it. After realizing 15 effects or whatever version 1 had was a horrible idea he helpped me lose some and add characters. I wanted to share my new changes so I reposted my dark side deck.


    '

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