Deck ID: 21882
Author: Derek "ust66" Van Beusekom
Title: Hidden Peeps
Side: Light
Date Published: 2002-03-04
Description:
This is my first attempt at a Hidden Base Deck of any kind. Any help would be great. Please rate this deck as a deck and not a deck type
Rating:
4.0
Cards:
'An Unusual Amount Of Fear
Heading For The Medical Frigate
Hidden Base
Menace Fades
Rendezvous Point
Squadron Assignments
Base Indicator
Characters (18)
2x Chewbacca, Protector
1x Corran Horn
1x General Jar Jar
2x Han With Heavy Blaster Pistol
1x Keir Santage
1x Lando With Blaster Pistol
1x Lando With Vibro-Ax
1x Leia With Blaster Rifle
2x Luke With Lightsaber
2x Obi-Wan With Lightsaber
1x Qui-Gon Jinn With Lightsaber
1x Tycho Celchu
1x Wedge Antilles, Red Squadron Leader
1x Yoda
Effects (3)
1x Bacta Tank
1x Honor Of The Jedi
1x Traffic Control
Interrupts (17)
4x A Jedi’s Resilience
2x Desperate Times
2x Dodge
1x Jedi Presence
2x On The Edge
2x Slight Weapons Malfunction
2x Sorry About The Mess & Blaster Proficiency
2x Too Close For Comfort
Locations (8)
1x Corulag
1x Dagobah
1x Dagobah Yoda’s Hut
1x Kashyyyk
1x Kiffex
1x Naboo
1x Tatooine
Starships (7)
1x Green Squadron 3
1x Red Leader In Red 1
1x Red Squadron 1
1x Red Squadron 4
1x Red Squadron 7
2x Red Squadron X-wing
Weapons (1)
1x X-wing Laser Cannon
'
Strategy: '
The strategy for this deck isnt very complex. First I will go through the first couple of turns.
Turn 1 Deploy a system using your objective. Preferably Dagobah because then you can take out Yodas Hut. If you get a ship or pilot deploy it to rendavous point otherwise draw up.
Turn 2 You are now activating 6 plus. Deploy another system Kashyyk if possible so there destiny drawing is inhibited by needing 6 ability.
Deploy ships and effects if you have any that will help. Draw force if you can.
Next few turns Deploy systems and ships. Try to get Yoda to his hut. Extra activation and subtracting 2 from attrition is always nice. draw if you have any. Keep Draining
By turn 6 all of your locations should be out and you are activating 18 plus, not too shabby.
Mid-game Once you get at least 5 EPPs in your hand save force so that you can deploy all of them at the same time and you are able to battle. You probably have a Slight Weapons Malfunction in your hand so use that in the battle also use Jedi Presence. If your opponent has more characters than you use Desperate Times to fire a blaster repeatedly. You should win the battle and hit some of their characters. Hopefully they will have to lose about 15-20 force. If you lose a character with a lightsaber use Resilience to get him back to kill again. Dont forget to keep Draining
Late Game Retrieve using On the Edge. Keep draining and make little pot shots at their characters with your EPPs and Sorry About the Mess.
Always remember to drain, cancel their drains and make them use force to draw force.
Also if they decide to go at you in space and probe systems. Use your X-wing cannon to get ride of their starfighters. Hopefully it is on Hobbies ship so it is a little cheaper. Cancel their destiny with Wedge and if you recieve battle damage forfeit charcters and send them to the Tank. If you lose more than one character remember you have Corran Horn as another pilot as well as Han if you get desperate but you shouldnt need to because of On the Edge.
I know the Destiny average bites the big one and that is why I have destiny adders to try and even it out. '