Deck ID: 21986
Author: Jared "Dark-Padawan" Majors
Title: Bounty
Side: Dark
Date Published: 2002-03-08
Description:
I am a new player keep this in mind. Also keep in mind this is my old deck that I won’t be playing with anymore. It’s a bounty hunter deck mostly.
Rating:
3.5
Cards:
'Locations (8)
Tatooine Desert landing site
Tatooine docking bay 94
Tatooine podrace arena
JP audince chamber
JP dugeon
Bespin
SP docking bay
SP perfect office
Characters (22)
Dr.e and Ponda baba
tc-14
bane malar
lord maul 383-21
dengar w/blaster carbine
GM tarkin
guri
thok&thug
Darth Vader dlots
Mara Jade
darth maul
owo-1 w/backup
p-60
snoova
aurra sing
bib fortuna
judo kast
boba fett bounty hunter
bossk w/motar gun
Jaba desiljic tiure
niado duegad
star ships (4)
flagship executor
chimaera
ig-88 in ig-2000
death star assault quardon
interrupts (10)
Twi’lek advisor x3
hidden wepons sonic bombardment
focused attack
limted resources
i have you now
elis helrot
wounded wookie
effects (12)
bounty x 2
hutt bounty
all wraped up
they must never again leave this city
secret plans
the hutts are gangsters
reactor terminal
colo claw fish
the phantom menace
first strike
fear is my ally
wepons (4)
maul’s lightsaber
mara jade’s lightsaber
vibro-ax
interrogation array
'
Strategy: '
Ok this is a bounty hunter/beat down deck. start with fear is my ally and 10 sheilds,Bespin system and use twi’lek advisor to get out they must never again leave this city.
ok first thing you want to do is start putting out bounties as soon as you get then in your hand. Your also going to want to try to have atlest one bounty hunter at each site. Use interagation array to make your oppenent loose extra force. with they must never again leave this city you can put the executor down free as soon as it gets into your hand.
some match ups
vs. profit put boba fett bounty hunter with snoova at jp audience chamber. 3 battle destinies and power 13. you should hold it easy for the first 4-6 turns. deploy more there as needed. But for the most part go to another system to force drain. don’t worry light side can’t drain till they free han.
vs. WYS i haven’t played vs it but I have seen it be played. go to their cantina and capture smugglers as they copme out.
vs. space you do have some space power but not much so stay to the ground and drain have your ships at dbs. and take off to the system when you know you can win that battle.
vs. others you should be able to figure it out as you go. All i can really say is capture their mains it always hurts.
'