Deck ID: 22371
Author: Legolas "Legolas_" Greenleaf
Title: Tatooine Occupation My Style
Side: Dark
Date Published: 2002-03-25
Description:
My version of the DB/Occupation deck that won FreedomCon.
Rating:
4.0
Cards:
'Starting8
Imperial Occupation/Imperial Control
Tatooine
Spaceport DB
Fear Is My Ally (ten shields, whatever woolies your mammoth)
Prepared Defenses
Imperial Arrest Order/Secret Plans
Mobilization Points
Combat Response
Locations5
Blockade Flagship Bridge
Executor DB
Tatooine DB 94
Tatooine Mos Espa DB
Carida
Characters14
EPP Maul
EPP Vader
Lt. Arnet
AT-ST Pilot x2
Baron Soontir Fel
Major Turr Phennir
DS-181-4
DS-61-2
U-3PO
Arica
Keder the Black
Emperor Palpatine
Janus Greejatus
Starships6
Saber 1
Saber 2
Saber 4
Black 2 (virtual version)
Dreadnaught x2
Vehicles6
Tempest Scout 1
Tempest Scout 3
Tempest Scout 5
Tempest Scout 6
Blizzard Scout 1
Blizzard 4
Weapons2
SFS 9.3 laser cannons x2
Admiral’s Orders2
Fighters Coming In x2
Effects4
Tatooine Occupation x2
Lateral Damage x2
Interrupts13
We Must Accelerate Our Plans x2
Trample x2
I Can’t Shake Him x2
Dark Maneuvers/Tallon Roll x3
Imperial Artillery
Ghhhk/Those Rebels Won’t Escape Us
Masterful Move/Endor Occupation
Monnok '
Strategy: '
First off Mad Props to Bastian and Martin Akkesson
One thing, if your afraid of Artoo, BLD, than take out something (I suggest Monnok) for a Control/Set For Stun (so your droid has no ability? Then I’ll send him to your hand and Lateral Damage your Outrider).
Just set up the Occupation and Fighters Coming In at Tatooine, strong guys at docking bays with Reacting At-Sts and Tallon Roll or Blast away your opponents starships. Use your undercover spies to slow the other guys drains. Like I said, doesn’t always win by much, but nearly always wins. One other things, your destiny average is great, being over three.
ALWAYS REMEMBER THAT YOUR FIRST GAME ACTION SHOULD BE TO PULL CARIDA WITH MOB POINTS
Good luck with it
Me, Myself and I
P.S. If you think the strategy section is too short, let me tell you there is not much else to say. You play the same against every deck and there’s no hidden tech or combos to be explained. '