Deck ID: 23121
Author: Taylor "JediMaster10" Hayward
Title: Agents In The Court
Side: Light
Date Published: 2002-05-04
Description:
My try at an Agents In The Court Deck.
Rating:
4.0
Cards:
'Starting (9)
An Unusual Amount Of Fear
(10 Shields)
Agents In The Court
Tatooine Hutt Trade Route
Jabba’s Palace Audience Chamber
Yarna d’al’ Gargan
Chewbacca (Rep, recycles back into deck)
Heading For The Medical Frigate
Insurrection & Aim High
Strike Planning
Uh-Oh
Locations (5)
Home One Docking Bay
Tatooine
Tatooine Cantina
Tatooine Jundland Waste
Tatooine Mos Espa Docking Bay
Characters (18)
Chewbacca (one at start…aka…rep)
Chewbacca of Kashyyk
General Crix Madine
General Solo
Lando With Vibro-Ax
Luke With Lightsaber
Palace Raider (x5)
Tessek
Wookie (x6)
Effects (6)
Bargaining Table
Bo Shuda
Goo Nee Tay
Honor Of The Jedi
Secure Route
Tatooine Celebration
Starships (5)
Liberty
Spiral
Red Leader in Red 1
Red Squadron X-Wing (x2)
Interrupts (11)
Don’t Underestimate Our Chances
Nar Shadda Wind Chimes
Nar shadda Wind Chimes & Out Of Somewhere
Out Of Commission & Transmission Terminated
Rebel Artillery
Rebel Barrier
Strangle
We Wish To Board At Once (x2)
You Will Take Me To Jabba Now (x2)
Vehicles (x4)
Patrol Craft (x4)
Weapons (x2)
Chewbacca’s Bowcaster
X-Wing Laser Cannon
'
Strategy: '
K...got a tournament coming up and I want to enter this deck in it...please help me improve it to it’s best...review constructively please...
On opponents turn Grab both your generals with strike planning if you don’t have em...
1st turn Activate, get bo shuda and the mos espa docking bay preferable but if not the home one docking bay is cool...if you can get crix and then go get chewie of kashyyk and put em at mos espa docking bay...any extra force do what you want...
2nd turn to mid game concentrate on getting tessek to the audience chamber, getting secure route on your docking bay and getting your other sites out...use bargaining table and your objective to cancel drains and destinies...palace raiders to react to everything...should have some heavy drains going now...
End of Mid game to Late Game Try for that celebration if you can...if you already got it going great...finish em off...
So I think this is a solid deck that should be able to compete against mostly everything...The strategy section is kinda vague but I just threw this together so the way I see my self playin it is with my docking bay and cantina fortified while my palace raiders are reacting around screwing the opponent...it has good retrieval adn drain power and can really surprise you in battle...if htere’s something you think that can really help me though feel free to say so...thanks for reviewing '