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HDADTJ mains and power

    Deck ID: 2342

    Author: Mike "Kessling" Kessling

    Title: HDADTJ mains and power

    Side: Dark

    Date Published: 2000-01-16

    Description:
    This is a HDADTJ w/o dueling, that tries to limit the ammount of destinies the opponent can draw, while incorporating 'removal' and heavy battling. Has good destiny also.

    Rating:
    4.0

    Cards:

    'HDADTJ-mainspower.deck - Sun Jan 16 145057 2000


    Unknown Type
    Cloud City Downtown Plaza
    Cloud City Port Town District
    Endor Dark Forest
    Endor Forest Clearing
    Executor Holotheatre
    Executor Meditation Chamber
    Hoth Defensive Perimeter
    Kashyyyk

    Characters (18)
    4-LOM With Concussion Rifle x2
    Commander Igar
    Darth Vader With Lightsaber x2
    Darth Vader x2
    Darth Vader, Dark Lord Of The Sith x2
    Dr. Evazan
    Grand Moff Tarkin x2
    IG-88 With Riot Gun x2
    Jodo Kast
    Mara Jade, The Emperor's Hand x2
    Officer Evax

    Vehicles (2)
    Blizzard 2
    Tempest 1

    Starships (5)
    Boba Fett in Slave I
    Bossk In Hounds Tooth
    Dreadnaught-Class Heavy Cruiser x2
    Zuckuss in Mist Hunter

    Interrupts (15)
    I Have You Now x2
    Imperial Barrier
    Masterful Move x2
    Monnok
    Shocking Revelation
    Torture x2
    Twi'lek Advisor x3
    You Are Beaten x2

    Effects (8)
    Crush The Rebellion
    Imperial Arrest Order
    Search And Destroy
    Secret Plans
    Security Precautions
    First Strike
    Visage Of The Emperor x3

    Weapons (3)
    Mara Jade's Lightsaber
    Vader's Lightsaber x2

    Unknown Type
    Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe

    '

    Strategy: '

    Start Hunt down stuff, and twilek, for crush the rebellion.

    Against mains

    This will be an easy game. Get vader out ASAP to keep the presure on. Expect him to be killed, but try to set up a healthy drain on CC with jodo. They will die due to all the visage and drains. Make a big battle happen if needed.

    Against HB

    This should be an easy game. Search for Security Precautions and Search and Destroy to make them come to the ground and flip. Probe, beat down on whatever they deploy. Drain more than them. After you probe, block there big drains.

    Against Ops

    Try to get first strike. Vader and stick at the farm 1st turn is TECH. Try to get mara down too. Beat the $%#@ out of anything they deploy. Beat them out of space.

    Additions I think are needed

    Those Rebels Wont Escape Us (FIXED SEE EDIT)
    Bad Feeling Have I
    maybe run the AC to get mara quicker.

    Thanks,

    Michael 'Troop1023' Kessling

    ****EDIT*******
    I took out the two tortures. Add in resistance and Those Rebels wont escape us. '

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