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Unbeatable EBO aka fun for everyone

    Deck ID: 23592

    Author: Quirin "el-diablo" Fuergut

    Title: Unbeatable EBO aka fun for everyone

    Side: Light

    Date Published: 2002-05-26

    Description:
    well not really but it’s hard to get someones attention these days.So just look at the deck and you’ll know what I mean.

    Rating:
    4.0

    Cards:

    'Objective(0)

    NONE


    Starting(7)

    An Unusual Amount Of Fear

    (10 shields (depend on your meta))

    Hoth Main Power Generators

    Hoth North Ridge

    Heading For The Medical Frigate

    Battle Plan/Draw Their Fire

    Insurrection/Aim High

    Squadron Assignments


    Characters(14)

    Jedi Luke x3

    Qui-Gon w/stick x2

    Obi-Wan w/stick x2

    Corran Horn

    Kal’Falnl C’ndros

    D2 Wedge

    Keir Santage

    Baragwin x2

    Ishi Tib


    Ships(6)

    Han&Chewie in Falcon x2

    Artoo-Detoo In Red5

    Spiral

    Red Squadron 1

    Red Squadron 7


    Weapons/Devices(7)

    Luke’s saber

    X-Wing Laser Cannon x2

    Bionic Hand x2

    Intruder Missile x2


    Admiral Order(1)

    I’ll Take The Leader


    Interrupts(15)

    Imperial Barrier x2

    The Signal x3

    On The Edge x2

    OOC/TT x2

    A Jedi’s Resilience x2

    Nar Shadda Wind Chimes x2

    Houjix/Out Of Nowhere

    Hyper Escape


    Effects(5)

    Ice Storm

    Bacta Tank

    Menace Fades

    A New Secret Base

    Echo Base Operations


    Locations(5)

    Echo War Room

    Echo Docking Bay

    Echo Corridor

    Hoth

    Kiffex '

    Strategy: '

    Update


    Sorry if I have to say this but some members of this site are real mofos. comando for example give my deck 2.5* because my title is ”lame”. Good reason??? Probably not. So the same guy gave Brian Hunter’s deck 5*s although he thought that his deck is gay just because BH is BH. So one might ask who’s lame here


    In these days it seems like everyone plays Senate or Lightsaber Combat so I thought about playing good old EBO with some of the new good cards.


    Early Game


    First round you activate and then get your Docking Bay with Insurrection. Afterwards you should use your Nashada Wind Chimes and/or Signal to get your little aliens and/or A New Secret Base. If you get it then deploy first the sites with 2 of the aliens at Corridor and War Room and 1 pilot with ship at the Docking Bay. Now you can deploy EBO and to Hoth. Next turns set up ships at your 2 systems and start draining like a mad man. If opponent has certain key interrupts like Imperial Command or something like that use your shields to catch it. Also deploy Luke with or without his stick to the 4th marker to satisfy Battle Plan.


    Mid Game


    Follow your game plan to cause your opponent some damage. Also use your enhanced characters to do some hit and run battles on the ground and disturb your opponents game plan. There’s also A Jedi’s Resilience in this deck to get your guys back and strike again. This combined with Bacta Tank should be enough to keep your Jedis in the game. Your Baragwins will help you get some retrival going and get stuff like Luke’s stick or X-Wing cannon back.

    If your opponent wants to get you on the ground then use Barrier and Snow Storm to fight your opponent. Sadly you can’t use OTE because it was f*cked up by Decipher -(


    Late Game


    Try to get an advantage through your drains and suicide runs so you can concentrate on retrieving and tracking in the late game with Baragwins. By now your Deck should be quiet small so you can do some easy tracking and use some 7’s to kill your opponents and retreive with On The Edge.


    Destiny Layout


    0’s - 5 (all pullable with ANB)

    1’s - 5

    2’s - 8

    3’s - 9

    4’s - 3

    5’s - 11

    6’s - 6

    7’s - 5


    Card Choices


    Baragwin&Ishi Tib - Tracking/Retrival/Set Up EBO


    Kal’Falnl C’ndros - use her to get a destiny on Spiral; set up EBO and just do some Battling together with Obi or Quiggy and afterwards you can just throw her on your Bacta Tank and deploy her next turn for free.


    Intruder Missile/Bionic Arm - Trackable destinies with the help of you Baragwins. You can also deploy an Intruder Missile on your Falcon and shoot down Chimaera, Bossk or whatever with a tracked 7 -)

    The Bionic Arm is also nice if your opponent plays with Disarmed. The point is you can decide what is more important in your area. If you fear heavy space than just use 4 Intruder Missiles and no BAs and if there are lots of Disarmeds floating around in your area than use only BAs -)


    Rebel Barrier;Hyper Escape;H/OON - hm I guess I wrote Imperial Barrier above, I always do that.whatever. those cards are mainly in there for evasion and to save your @$$


    For myself I think that giving advice against certain decktypes is useless because the decks differ in every area and if you go to a bigger tourny you should know how to use your cards. In fact you should just follow your game plan and react to what the opponent does


    Hope you liked it and that I’ll get some useful reviews.


    el-diablo '

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