Deck ID: 2371
Author: Brad "Uncle Chall" Vogel
Title: Quiet Mining Colony with Balls
Side: Light
Date Published: 2000-01-17
Description:
A versatile deck which utilizes the power of the ECC Objective.
Rating:
4.0
Cards:
'
Objective
QMC/IO
Locations(9)
Bespin (SL)
CC Guest Quarters (SL)
3 Clouds
CC North Corridor
Bespin Cloud City
CC Downtown Plaza
CC West Gallery
Characters(17)
Obi Wan Kenobi
EPP Obi
Princess Leia
EPP Leia
2 ECC Lando
Son Of Skywalker
EPP Luke
Capt. Han
EPP Han
Yoxgit
4 Tibanna Gas Miners
2 Pucimir Thryss
Starships(8)
3 Z-95 Bespin Defense Fighters
GLIG1
RLIR1
3 Z-95 Headhunters
Vehicles(6)
6 Cloud Cars
Weapons/Devices(2)
2 Landing Claw
Interrupts(10)
2 Don't Forget the Droids
3 The Signal(SI)
2 Tunnel Vision
Rebel Barrier
Transmission Terminated
Sorry About the Mess
Effects(7)
Manuevering Flaps (SE)
CC Celebration
Bacta Tank
Mantellian Savrip
Wise Advice
WYTTPOU
Uncontrollable Fury
'
Strategy: '
Start with the Flaps to get the advantage in the Clouds.
I prefer a variety of mains with varying uses. There
are some utility cards for Numbers, etc. although I
will probably be putting in another TT for HuntDown.
Try and get a 1st Turn Flip if the opponent gives you some force.
This is why I start with the Guest Quarters. An
early Leia for 2 Force with another character and
a ship or Cloud Car at BespinCC provides a quick
flip. Use the Landing Claw trick with the leaders
to make sure the objective stays flipped. Garrison the locations
and proceed accordingly. If you detect no space,
the Celebration can provide some retrieval.
I really want to try and fit in some Paths of Least
Resistance but I have no room. Any ideas? I'm
also considering LiF as well. So far, this
deck is 2-1 in tourney play and has proved itself
to be worthy. I lost to Huntdown by 5(this is the reason
for the other TT), but beat up on Ralltir Ops and the new EJP Objective.
This deck is easy to play and versatile as well.
'