Deck ID: 2371
Author: Brad "Uncle Chall" Vogel
Title: Quiet Mining Colony with Balls
Side: Light
Date Published: 2000-01-17
Description:
	      A versatile deck which utilizes the power of the ECC Objective.
Rating:
4.0
Cards: 
'
	      Objective
	      QMC/IO
	      Locations(9)
	      Bespin (SL)
	      CC Guest Quarters (SL)
	      3 Clouds
	      CC North Corridor
	      Bespin Cloud City
	      CC Downtown Plaza
	      CC West Gallery
	      Characters(17)
	      Obi Wan Kenobi
	      EPP Obi
	      Princess Leia
	      EPP Leia
	      2 ECC Lando
	      Son Of Skywalker
	      EPP Luke
	      Capt. Han
	      EPP Han
	      Yoxgit
	      4 Tibanna Gas Miners
	      2 Pucimir Thryss
	      Starships(8)
	      3 Z-95 Bespin Defense Fighters
	      GLIG1
	      RLIR1
	      3 Z-95 Headhunters
	      Vehicles(6)
	      6 Cloud Cars
	      Weapons/Devices(2)
	      2 Landing Claw
	      Interrupts(10)
	      2 Don't Forget the Droids
	      3 The Signal(SI)
	      2 Tunnel Vision
	      Rebel Barrier
	      Transmission Terminated
	      Sorry About the Mess
	      Effects(7)
	      Manuevering Flaps (SE)
	      CC Celebration
	      Bacta Tank
	      Mantellian Savrip
	      Wise Advice
	      WYTTPOU
	      Uncontrollable Fury
'
Strategy: '
	      Start with the Flaps to get the advantage in the Clouds.
	      I prefer a variety of mains with varying uses. There
	      are some utility cards for Numbers, etc. although I
	      will probably be putting in another TT for HuntDown.
	      Try and get a 1st Turn Flip if the opponent gives you some force.
	      This is why I start with the Guest Quarters. An
	      early Leia for 2 Force with another character and
	      a ship or Cloud Car at BespinCC provides a quick
	      flip. Use the Landing Claw trick with the leaders
	      to make sure the objective stays flipped. Garrison the locations
	      and proceed accordingly. If you detect no space,
	      the Celebration can provide some retrieval.
	      I really want to try and fit in some Paths of Least
	      Resistance but I have no room. Any ideas? I'm
	      also considering LiF as well. So far, this
	      deck is 2-1 in tourney play and has proved itself
	      to be worthy. I lost to Huntdown by 5(this is the reason
	      for the other TT), but beat up on Ralltir Ops and the new EJP Objective.
	      This deck is easy to play and versatile as well.
'