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TDIGWATT/PIDAIAF CC Dark Deal Deck

    Deck ID: 24025

    Author: Chris "Fred" Davis

    Title: TDIGWATT/PIDAIAF CC Dark Deal Deck

    Side: Dark

    Date Published: 2002-06-19

    Description:
    Fast Dark Deal deck.

    Rating:
    4.5

    Cards:

    'Defensive Shields

    use any that you like


    Starting 7 cards

    1x This Deal Is Getting Worse All The Time/ Pary I Don’t Alter It Further

    1x Prepared Defenses

    1x Combat Response (1st effect)

    1x Imperial Arrest Order (2nd effect)

    1x I’m Sorry (3rd effect)

    1x All Wrapped Up

    1x CC Port Town District (starting site)


    Locations 6 Cards

    1x Bespin

    1x Bespin Cloud City

    1x CC East PLatform Docking Bay (pull out with IMperial Arrest Order)

    1x CC Carbonite Chamber (pull out with I’m Sorry)

    1x CCChasm Walkway

    1x CC Casino


    Characters 22 Cards

    1x Lord Vader

    1x Grand Moff Tarkin

    1x Grand Admiral Thrawn

    1x Admiral Piett

    1x Trooper Davin Felth

    1x Sergeant Tarl

    1x Corporal Drazin

    1x DS-61-2

    1x DS-61-3

    1x DS-181-3

    1x DS-181-4

    1x Lando Calrissian

    1x Lobot

    6x Cloud City Trooper

    1x Boba Fett, Bounty Hunter

    1x IG-88

    1x Darth Maul With Lightsaber


    Starships 10 Cards

    1x Chimaera

    1x Avenger

    2x Imperial-Class Star Destroyer (V is possible)

    1x Black 2 (V)

    1x Black 3

    1x Saber 3

    1x Saber 4

    1x OS-72-1 In Obsidian 1

    1x OS-72-2 In Obsidian 2


    Vehicles 4 Cards

    1x Blizzard 2

    1x Tempest 1

    1x Blizzard Walker

    1x Combat Cloud Car


    Weapons 1 Card

    1x Vader’s Lightsaber


    Effects 3 Cards

    1x Dark Deal

    1x Cloud City Occupation

    1x Expand The Empire


    Interrupts 7 Cards

    5x Dark Maneuvers & Tallon Roll

    2x The Empire’s Back


    The Basic idea is to get Dark Deal out as fast as you can but don’t flip the objective until you have CC occupation in your hand. This is important becasue if your opponent cancels your forcedrains (maybe using JT#1) you still need to be able to dish out the force loss.

    Use Combat Response to get your fighters down at Cloud City and Maybe a few at Bespin. Deploy the destroyers at Bespin and move em around if you want jusst make sure to control Bespin so that CC occupation still works. Use DM / Tallon Roll to stop any starfighters from battling you. (use the Sabers to Tallon Roll if you can)

    You might want to hold Vader, Boba Fett, and Tarkin in your hand if you feel your opponent may leave a person unprotected. If they do then they’ll get a nasty suprise (3 destiny and you cancel one).

    Deploy Expand The Empire on Port town district. This means that alien deploy -1, are power +1 and force drain +1 at 3 different sites.

    Deploy CC troopers for 1 force quickly to get Dark Deal Down as fast as you can.

    Remember, Dark Deal is canceled if opponent OCCUPIES four Bespin locations and Cliud City Occupation is canceled if opponent CONTROLS Bespin.

    '

    Strategy: '

    The Basic idea is to get Dark Deal out as fast as you can but don’t flip the objective until you have CC occupation in your hand. This is important becasue if your opponent cancels your forcedrains (maybe using JT#1) you still need to be able to dish out the force loss.

    Use Combat Response to get your fighters down at Cloud City and Maybe a few at Bespin. Deploy the destroyers at Bespin and move em around if you want jusst make sure to control Bespin so that CC occupation still works. Use DM / Tallon Roll to stop any starfighters from battling you. (use the Sabers to Tallon Roll if you can)

    You might want to hold Vader, Boba Fett, and Tarkin in your hand if you feel your opponent may leave a person unprotected. If they do then they’ll get a nasty suprise (3 destiny and you cancel one).

    Deploy Expand The Empire on Port town district. This means that alien deploy -1, are power +1 and force drain +1 at 3 different sites.

    Deploy CC troopers for 1 force quickly to get Dark Deal Down as fast as you can.

    Remember, Dark Deal is canceled if opponent OCCUPIES four Bespin locations and Cliud City Occupation is canceled if opponent CONTROLS Bespin.


    Against . . .

    Hidden Base - Probe if you want but they will have to come after you if you get your drains going. Just Tallon Roll the starfighters and you should be fine.

    Quite Mining Colony - Convert their locations and only deploy Lando and Lobot at the same time so that they can’t be converted. They will Probally just deploy clouds so move your TIEs in and Tallon Roll them and then drain tehm for 2. If they use Cloud Cars then just hold the lands and the System.

    Mind What You Have Learned - JT#1 will cancel your drain modifiers so just go strait out for CC occupation. Deploy Dark Deal if you want the power modifiers.






    '

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