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Saber combat my way

    Deck ID: 24089

    Author: Mike "Quione" Noneofyourbusiness

    Title: Saber combat my way

    Side: Light

    Date Published: 2002-06-24

    Description:
    LS combat with a unique twist

    Rating:
    4.0

    Cards:

    'Starting

    We’ll Handle This/Duel of the Fates

    Palace Generator Core

    Theed Palace Generator

    Inner Strength

    Podrace Prep

    Podrace Arena

    Anakins Podracer

    Boonta Eve Podrace

    Squadren Assignments

    An Unusual Amount of Fear


    Characters

    Captain Han

    Mirax Terrik

    Tat Obi x2

    Ref 3 Qui gon x2

    Dash Rendar

    Tat Padme x2

    Luke Skywalker, JK

    Ref 3 Lando

    Chewie w/ Blaster

    Firgin D’an

    Artoo & Threepio x2

    Joh Yowza


    Effects

    Beggar

    Eject Eject x2

    Menace Fades

    Lightsaber Proficiency

    Goo Nee Tay


    Interrupts

    We’re Doomed x2

    Endor Celebration

    Life Debt x2

    Jedi Presence

    Alter

    Blaster Deflection

    Weapon Levitation x2

    Artoo I have a bad feeling about this x2

    The Signal

    Run Luke Run x2

    Thank the Maker x3

    Strike Blocked x2


    Ships

    Outrider

    Millennium Falcon


    Weapons

    Ref 3 Obi lightsaber

    Ref 3 Qui-gon lightsaber

    Lukes Lightsaber

    Intruder Missle x2


    Other

    I did it '

    Strategy: '

    yeah, this is one weird deck, but hear me out, you might like it


    This is combat, but its more designed to hurt the opponet through various strange and unorthodox strategies, all the while setting up huge drains on naboo via saber proficiency and lukes saber.


    the deck can do many things, so just play as the situation dictates


    Card choices

    Han, chewie, and arto & threepio make up my own ”super falcon” which will draw 3 (chewie adds one when with 3PO) battle destiny in of itself (5 with life debt) and stops the opponet from drawing any battle destiny (via the pullable artoo i have a bad feeling about this)


    Dash works in as backup, or for a beatdown against one lone destroywer or tie.


    Mirax allows recycling of artoo i have a bad feeling about this


    Firgin d’an allows for retrevial, and to help stop destiny tracking (or at least make it a bit more difficult, since you dont actually have to use him every turn)


    Artoo & Threepio make this deck work. Thank the maker lets you retrieve force repeatedly. They let you cancel battle destiny with a card they actulaly pull, and they make were doomed work


    chewie w/ blaster adds destiny when with 3PO


    Were doomed is totally tech~ halves all retrevial (rownd down) which means you lose no force from drains of 1, 1 force from drains of 2, and 1 force from drains of 3. Played in a close game and you will almost always win


    Padme - Pulls obi


    Obi - isnt a jedi so he can initiate while objective is flipped. Works as a shock troop (especially when the opponet thinks hes safe since your jedi cant battle)


    Joh Yowza - Makes the opponet nervous about drawing destiny. ”Jam” a vader or a maul and you cripple them (until he dies anyway)


    Lightsabers - Add to drains (except qui gons, but hes your combatant anyway, so its ok)


    Run luke, run - pile all your jedi at one naboo site, and all your other characters at the other. they attack the ”weaklings”, you pull luke over, cut someone in half, and smile like a bastard. Or you can just initiate if they deploy but dont battle (who knows why they wouldnt)


    Artoo i have a bad feeling about this -

    Makes the ”super falcon” really nasty


    Life debt - makes ”super falcon” rule


    Weapon levitation - gives obi a weapon (if being used as a shock troop) or just pulls your sabers


    Blaster deflection - makes the opponet unable to chop your jedi in half


    Eject, eject - kills executor. poor man’s lateral damage, lets you beat down executor


    Saber profiencey - More drain-helping


    Suggestions appreciated '

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