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HDADTJ Big Blue Style Ver 2 0

    Deck ID: 2654

    Author: Alex "george3785" George

    Title: HDADTJ Big Blue Style Ver 2 0

    Side: Dark

    Date Published: 2000-01-27

    Description:
    This is a revised version of my last deck, and with the changes i made i think it will be even better. any help will be great.

    Rating:
    4.0

    Cards:

    'Cards Objective (1)
    Hunt Down and Destroy the Jedi/Their Fire Has Gone Out of the Universe

    Locations (9)
    Executor HoloTheator
    Executor Meditation Chamber
    Executor Docking Bay
    Endor Landing Platform
    Endor Back Door
    Endor x2
    Kashyyk
    Kessel

    Characters (15)
    Darth Vader x2
    DVDLOTS x3
    Grand Moff Tarkin x2
    Mara Jade TEH x2
    DS-61-3
    Commander Igar
    DS-61-2
    Officer Evax
    Commander Nemet
    Admiral Ozzel

    Starships and Vehicles (13)
    Executor
    Death Squadron Star Destroyer
    Devastator
    Vengeance
    Dreadnaught x2
    Bossk in Hounds Tooth
    Boba Fett in Slave 1
    Dengar in Punishing 1
    Zuckuss in Mist Hunter
    Tempest 1
    Blizzard 2
    Dune Walker

    Interupts (9)
    The Signal x2 SI
    Masterful Move
    Monnok x2
    Evader x2
    Those Rebels wont escape us x2

    Effects (13)
    Visage of the Emperor x2 (Start)
    Ominous Rumors x2
    Security Precautions (HB Start)
    Presence of the Force x2
    Battle Order (Ops Start)
    Come Here You Big Coward
    Imperial Arrest Order (Normal Start)
    Secret Plans
    Crush The Rebellion
    Lateral Damage






    '

    Strategy: '

    This Deck Is my second go at a deck like this and id like some constructive help. It is a deck based on Huntdown and Ominous Rumors. It allows for a setup of massive drains to eat away at your opponent. You mainly want to get out the endor sites and planets out quickly and set up a big presence there. Then you want to deploy the Rumors and set up thge massive drains. You want to protect endor with your best starships so that rumors isn't canceled. At the sites you want to setup the walkers and big characters.You want to play the interupts for the obvious reasons and the effects are an important shield for the deck.

    VS. Hidden base Start Security Precautions and when they flip probe endor, kashyyk, and kessel and stay there protected from damage and drain.

    VS. MWYHL This Deck will do ok but not run to its fullest potential against it. you might want to throw in broken concentration but that wont help much to cancel the first test.

    VS. Mains and Toys Stay on Endor and do the normal drain. If they come to you, beat down on them. You will outrun them in the drain race if you stay on endor.

    VS. Ops This will be rather easy. Start battle order and send a small fleet opver and cut up those operatives.

    Changes I Made
    I Took Out
    Endor Dark Forest, Endor Forest Clearing, General Veers, DSSD, Tempest Scout 3 and 6, Masterful Move,First Strike, Bad Feeling Have I, And Reacter Terminal.

    I Added
    Executor Docking Bay (for transit from endor,
    DS-61-3, Commander Nemet, Admiral Ozzel, and Officer Evax (all these characters were for IAO), Devastator and Vengeance (ability 2 SD's), Those Rebels wont Escape Us x2 (for landing claw), and Lateral Damage.

    I hope this deck is better and any more help would be nice.
    '

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