Deck ID: 2678
Author: Tony "Dr.Stumpster" Wang
Title: MWYHL @ CC Mains & Tech
Side: Light
Date Published: 2000-01-27
Description:
Uses the advantages of Mind What You Have Learned to setup a good, dominant force.
Rating:
4.0
Cards:
'Locations (11)
Dagobah
Dagobah Swamp
Dagobah Training Area
Dagobah Jungle
Dagobah Bog Clearing
Dagobah Yoda's Hut
Bespin
Cloud City Lower Corridor
Cloud City Carbonite Chamber
Cloud City Casino
Cloud City Downtown Plaza
Characters (15)
Yoda (Mentor)
EPP Luke (Trainee)
Princess Leia
ECC Chewbacca
Figrin D'an
Pucumir Thryss
EPP Han
Lando Calrissian
Kal'Falnl C'ndros
Lobot
Orimaarko
Tawss Khaa
Obi Wan Kenobi
Threepio
Wedge Antilles
Starships (5)
Millennium Falcon
Red Leader in Red 1
Tantive IV
Spiral
Redemption
Interrupts (9)
I've Got A Bad Feeling About This
Glancing Blow
Courage Of A Skywalker
Cloud City Sabacc x2
It Could Be Worse x2
Punch It
The Signal (Starting Interrupt)
Effects (9)
Wise Advice (Starting Effect)
Yoda's Hope
Lightsaber Proficiency
Order To Engage
K'lor'slug
Bacta Tank
Traffic Control
Cloud City Celebration
Mantellian Savrip
Devices (2)
Luke's Backpack
Bionic Hand
Weapons (3)
Obi Wan's Lightsaber
Anakin's Lightsaber
Intruder Missile
Jedi Tests (5)
Great Warrior
A Jedi's Strength
Domain Of Evil
Size Matters Not
It Is The Future You See
Objective (1)
Mind What You Have Learned/
Save You It Can
'
Strategy: '
This deck uses the advantages of a MWYHL deck and sets up a governing force. The opponent cannot ignore you and must go to Cloud City in order to survive.
Start out with Dagobah, the objective, The Signal, and Wise Advice. On your first turn, deploy Dagobah Yoda's Hut with Yoda and Yoda's Hope there. On your second turn you will have just enough force to deploy EPP Luke to Yoda's Hut if the DS doesn't give you any force icons. Also deploy Training Area. Search for the JT#1 the same phase and deploy JT#1 to Yoda's Hut. Complete the Jedi Tests in this fashion. I chose EPP Luke over Son of Skywalker because he is pretty much the same thing after he's trained, except that he keeps his lightsaber when being picked up from location to location. The only drawback is the force drain bonus.
Meanwhile, you can start setting up some forces at cloud city. Yoda @ Yoda's Hut will help, as well as the other Jedi Tests once they become in effect. I chose Princess Leia over other Leias because of her game text on Cloud City. I believe that reacting is very important. When deploying Princess Leia, deploy Anakin's Lightsaber on her. The ideal place for her is at the Lower Corridor. With Lando, I use him for Sabacc, that's why I don't use ECC Lando. The ideal place for him is in the Casino.
If the opponent is playing space, set up your forces in space, but make sure you have Mantellian Savrip out. Also, a very good combo is
ECC Chewie + EPP Han + Milennium Falcon + Punch It + Spiral
You don't even need all that out to have a decent combo. If the opponent is playing mainly on the ground, you can use some of the starships as Mantellian Savrip fodder. I put the Redemption in my deck because of Bacta Tank, which is a very important part of my deck. There's enough pilots and the Bacta Tank to keep cycling through space and to keep the damage and pressure.
This deck should stay on Cloud City, for it is designed to draw the opponent to Cloud City. I am thinking of putting a Landing Claw in, but I wouldn't know what to take out. The I've Got A Bad Feeling About This is the one in Premiere.
The locations, characters, starships, Jedi Tests, and the objective that I put in should be self-explanatory on why they are there.
I put in Sabacc and Celebration for force retrieval. Bacta Tank and It Could Be Worse is there to prevent and take care of damage. Intruder Missile and Bionic Hand are there as destiny 7 cards for Jedi Test #5. You don't always have to go to Jedi Test #5.
vs. HDADTJ
Glancing Blow and Courage of a Skywalker are there for a reason. I should add in an Uncontrollable Fury, but I don't know what I should take out. Destinies are pretty high in this deck.
vs. Carbon Freezing
Give them Orimaarko or Wedge as the character in the objective. Deck will eventually deteriorate.
vs. Big Blue
Not too many exterior sites, they will eventually die against weapons as well as extra battle destinies. Order To Engage will make them have to save up to deploy a big force. Starships can hold out Bespin, good enough for the Celebration.
vs. Operatives
Obi-Wan's game text is very useful in this case. They will eventually have to go to you because of JT#1.
Strategy
Use the tech in this deck to your advantage to draw them into going to Cloud City. Use attrition and battle damage and reacts to surprise your enemy. JT #5 should be able to get a 7 if you count your cards right. Force drains are very nice and get pretty high. The opponent will eventually cannot deploy to Cloud City because of high deploy costs as well as Order to Engage will cripple them. Many factors will kill the opponent. This deck must be played by someone who knows how to play it. '