DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Happy hour on Tatooine

    Deck ID: 2830

    Author: Carson "tarkinsaide" Swanek

    Title: Happy hour on Tatooine

    Side: Light

    Date Published: 2000-02-01

    Description:
    Just a tatooine beatdown deck

    Rating:
    4.0

    Cards:

    'Locations10
    Tatooine
    Tatooine Mos Eisley
    Tatooine Cantina
    Tatooine Docking Bay 94
    Tatooine Lars' Moisture Farm
    Tatooine Jabba's Palace
    Jabba's Palace Entrance Cavern
    Jabba's Palace Audience Chamber
    Spaceport Docking Bay
    Endor Landing Platform (Docking Bay)

    Characters24
    Obi-Wan w/ Beatdown Stick
    CoK
    Luke w/ Beatdown Stick
    Comm. Wedge
    Zev Senesca
    CZ-3
    Sgt. Junkin
    Bomaw Nadon
    BoShek
    Wioslea
    Artoo
    Elom
    Loje Nella
    Ithorian
    H'nemthe
    Biggs Darklighter
    Harc Seff
    Corporal Beezer
    Wookiee
    Derek 'Hobbie' Klivian
    DoS
    Gen. Crix Madine
    Tamtel Skreej
    Luke Skywalker

    Starships5
    Redemption
    RLiR1
    Tantive IV
    Corellian Corvette
    GLiG1

    Vehicles1
    Snowspeeder

    Interrupts8
    It Could Be Worse
    Blast The Door, Kid
    Out Of Nowhere
    Double Agent
    The Signalx2
    We're Doomed
    Transmission Terminated

    Effects8
    Bacta Tank
    Meditation
    Mantellian Savrip
    Obi-Wan's Cape
    A gift
    Projection Of A Skywalker
    Insurrrection
    Undercover

    Devices2
    Landing Claw
    Arc Welder

    Weapons2
    Jedi Lightsaber
    Anakin's Lightsaber '

    Strategy: '

    Start w/ Mos Eisley

    vs. ops start insurrection, build & send over a beatdown crew

    vs. HDADTJ Either use Transmission Terminated or an undercover spy on Visage. Then put H'nemthe with Luke and/or Obi-Wan along with some attrition fodder so Vader is deploy +2. If anyone has a Goo Nee Tay, I need one

    vs. just about anything else overpower people and kill them

    I think that A Gift is good to have, since most of my area's decks are mostly alien, as far as I know.
    Wioslea is interesting, as she has a destiny 5 and can 'buy' EJP 4-LOM =)
    Double Agent is for getting rid of those undercover spies
    Arc Welder can free captives and exclude characters from battles
    Loje Nella is good vs. JP decks
    Harc Seff helps when you put him between two major opponent's force drain sites
    CZ-3 is good for reacts and is backup for A Gift
    Meditation +3 weapon destinies and an extra battle destiny? need I say more?

    This is my first major attempt at being a defensive deck, with lots of cards to counter others. Please be suggestive, unless you give me 5 stars.
    I don't have any ECC or EJP cards yet, but if you think its a really good idea, say it.
    Thanx '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.