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Franks Palace v2

    Deck ID: 2950

    Author: Frank "FrankLamanti" Lamantia

    Title: Franks Palace v2

    Side: Dark

    Date Published: 2000-02-04

    Description:
    Get out locations and beat down.

    Rating:
    4.0

    Cards:

    'Locations (6)
    Coruscant
    Death Star
    Jabba's Palace Audience Chamber
    Jabba's Palace Dungeon
    Tatooine Cantina
    Tatooine Jabba's Palace

    Characters (15)
    4-LOM w/ Gun
    Boba Fett With Blaster Rifle
    Commander Nemet
    Darth Vader With Lightsaber
    Darth Vader
    Darth Vader, Dark Lord Of The Sith x2
    Dengar with Blaster Carbine
    Dr. Evazan
    Grand Moff Tarkin x2
    IG-88 With Riot Gun
    Jabba the Hutt
    Mara Jade, The Emperor's Hand x2

    Starships (5)
    Boba Fett in Slave 1
    Bossk In Hounds Tooth
    Dengar in Punishing One
    Executor
    Zuckuss in Mist Hunter

    Interrupts (22)
    Alter x4
    Combat Readiness
    Elis Helrot x2
    Masterful Move x2
    Monnok x2
    Sense x5
    Torture x2
    Twi'lek Advisor x3
    You Are Beaten

    Effects (10)
    A Bright Center To The Universe
    Battle Order
    Come Here You Big Coward
    Lateral Damage
    Oppressive Enforcement
    Reactor Terminal
    Secret Plans
    Security Precautions
    There'll Be Hell To Pay x2

    Weapons (2)
    Mara Jade's Lightsaber
    Vader's Lightsaber '

    Strategy: '

    A few things...

    1. This is finally 60 cards
    2. I took the deck and changed it accordingly to your guys reviews
    3. I dont have a Mara nor a Maras saber so I need this months prize Help

    Start Tatooine Cantina and Combat Readiness for JP. Get the AC and the Dungeon (AC first, Dungeon second).

    The 3 Twi'leks make up for the Combat Readiness start, pull anything you need first turn. Masterful Moves are extremely sweet 6 destiny recyclers.

    My favorite strategy is to drop Vader (or Mara) with his (or her) saber to Cantina and start draining for 3. You can do this fairly easily 2nd turn. Its a nice way to start out the game and usually it will go unopposed for a couple turns.

    Anyway, heres the gameplan

    vs Ops Play a Bright Center on their planet then beat the hell out of them. The ECCs go a long way with Dr. Evazan. Kill the Operatives and beat the little guys. Battle Plan helps too.

    vs Hidden Base Twi'lek for Security Precautions early. This is where you pop out the 2nd turn drain of 4 too. Hit em early, but dont put your ships out until they flip. Then when they do flip, drop 3-4 ships and probe every system that you can.

    vs Martin Faulke HB Alter Our Most Desperate Hour and start draining. Try and get rid of their mains using Evazan and tracked destinies. Build up an Army at Alderaan and Tatooine, if possible. Lateral Damage the Falcon. You can beat this deck. Just make sure you have Secret Plans out, you have an Army at Alderaan and you are holding an Alter for OMDH.
    '

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