Deck ID: 3
Author: Adam "VCCGamerV" Liu
Title: Dark Domination
Side: Dark
Date Published: 1999-08-11
Description:
Just what the title says. It is a darkside walkers n' mains deck that has a lot of power to it.
Rating:
4.5
Cards:
'Sites 14
Cloud City Downtown Plaza
Cloud City Port Town District
Endor
Endor Back Door
Endor Dark Forest
Hoth
Hoth Defensive Perimeter
Hoth Ice Plains
Kashyyyk
Kiffex
Tatooine Jundland Wastes
Tatooine Lars' Moisture Farm
Tatooine Tusken Canyon
Yavin 4
Characters 12
Admiral Ozzel
Boba Fett With ?
Captain Needa
Commander Igar
Darth Vader x2
DS-61-2
DS-61-3
DS-61-4
General Veers
Grand Moff Tarkin
Officer Evax
Starships/Vehicles 14
Blizzard 1
Blizzard 2
Blizzard Walker x3
Tempest 1
Avenger
Bossk In Hounds Tooth
Devastator
Dreadnaught-Class Heavy Cruiser x4
Executor
Interrupts 10
Imperial Barrier x2
Masterful Move
Monnok x2
Trample x3
Twi'lek Advisor x2
Effects 9
Battle Order
Broken Concentration
Imperial Arrest Order
Imperial Decree
Lateral Damage x2
Oppressive Enforcement
Security Precautions
There Is No Try
Weapons 1
Vader's Lightsaber '
Strategy: '
This deck is just what its called, Dark Domination. This deck is a equal balance of ground beatdown and superior space. You start with either of the Rebel base locations, usually Hoth Ice Plains unless your opponent is playing a revolution deck. Start with any one of the effects according to your opponents deck. Try to get out sites as fast as possible and get down your effects, the effects are especially important, they are your "white blood cells". Deploy your starships and vehicles and start force draining. With all the effects and interrupts, you are not at any risk of beat down by any deck.
You may want to change the deck around according to your local meta.
'