Deck ID: 3000
Author: Fabien "Red 71" Jacques
Title: DDeal with Walkers / Vader is Impossible
Side: Dark
Date Published: 2000-02-05
Description:
It's quite simple.Deploy, battle and drain and use the powerful effect combined with chicken to protect your deal.
Rating:
3.5
Cards:
'Objective (1)
This Deal Is Getting Worse All The Time/Pray I Don't Alter It Any Further
Locations (7)
Bespin
Bespin Cloud City
Cloud City Casino
Cloud City Downtown Plaza
Cloud City East Platform (Docking Bay)
Cloud City Port Town District
Cloud City Upper Walkway
Characters (18)
4-LOM With Concussion Rifle
Bane Malar
Captain Needa
Commander Igar
Darth Vader
Darth Vader, Dark Lord Of The Sith
Djas Puhr
DS-61-2
Grand Moff Tarkin
IG-88 With Riot Gun
Lieutenant Arnet
Lieutenant Cabbel
Lieutenant Commander Ardan
Lieutenant Watts
Major Marquand
Mara Jade, The Emperor's Hand
Navy Trooper Vesden
Officer Evax
Vehicles (7)
Blizzard 2
Blizzard Scout 1
Tempest 1
Tempest Scout 1
Tempest Scout 2
Tempest Scout 5
Tempest Scout 6
Starships (7)
Avenger
Boba Fett in Slave I
Bossk In Hounds Tooth
Dengar In Punishing One
OS-72-1 In Obsidian 1
OS-72-2 In Obsidian 2
Zuckuss In Mist Hunter
Interrupts (9)
Alter x2
Shocking Revelation
Trample x3
Twi'lek Advisor x3
Effects (10)
Battle Order
Cloud City Occupation
Come Here You Big Coward
Dark Deal
Imperial Arrest Order
Oppressive Enforcement
Secret Plans
Security Precautions
There'll Be Hell To Pay x2
Weapons (1)
Vader's Lightsaber
'
Strategy: '
This is the first attempt and the first version of this deck, so don't be too hard and be constructive please.
This is a drain/battle deck.
But the most interesting part is the followong opponent must come to you.
If not, you'll drain him with Dark Deal and cause lot of damage with CC Occupation.
So he must come, and you can fight him 'at home'.
Start with Secret Plans and Oppressive Enforcement. With Alters and the 2 stacks, you'll counter Senses, nasty interrupts et cancel most of light effects.
Try to get the other effects as soon as possible, and put your Deal.
Defend the Deal with Walkers, the reacting ability is awesome
When your Deal is activated, you can let an alien with abiltiy 4 alone. He's often power +4, or 6. And you can react with others walkers... Huge. '