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That Hellhole They Call Ralitiir

    Deck ID: 3153

    Author: Eddie "ISBop" Brown

    Title: That Hellhole They Call Ralitiir

    Side: Dark

    Date Published: 2000-02-10

    Description:
    This is basically a Ralitiir power deck. It uses the awesome power of RallOps to crush the opposition.

    Rating:
    4.0

    Cards:

    'Locations
    Ralitiir
    Forest
    Spaceport Prefect's Office
    Spaceport Street
    Spaceport City
    Kashyyyk
    Kiffex

    Characters
    Darth Vader
    Darth Vader, Dark Lord Of The Sith
    Darth Vader with Lightsaber
    Grand Moff Tarkin
    Commander Igar
    General Veers
    General Tagge
    Captain Piett
    Admiral Ozzel
    Admiral Motti
    Mara Jade
    Officer Evax
    Corporal Derdram
    DS-61-2
    DS-61-3
    DS-61-4
    IG-88 With Riot Gun

    Creatures
    Bubo

    Starships
    Executor
    Bossk In Hound's Tooth
    Dengar In Punishing One
    Devestator
    Thunderflare
    Boba Fett In Slave 1
    Zuckuss In Mist Hunter
    Dreadnaught-Class Heavy Cruiser

    Vehicles
    Blizzard 2
    Tempest 1
    Blizzard Walker x2
    Tempest Scout 2
    Tempest Scout 5
    Tempest Scout 6


    Weapons/Devices
    Vader's Lightsaber
    Mara Jade's Lightsaber

    Interrupts
    Trample x3
    There'll Be Hell To Pay
    Tentacle
    Twi'Lek Advisor x2
    Torture x2
    Evader

    Effects
    Empire's New Order
    Reactor Terminal
    There Is No Try
    Imperial Arrest Order
    Batttle Order
    Broken Concentration
    Security Precautions

    Objective
    Ralitiir Operations/In The Hands Of The Empire
    '

    Strategy: '

    Pretty easy to play. Start RallOps, Ralitiir and Twi'lek for IAO. IAO isn't vital, and that's for good reason. It can be easily changed to counter your opponent. Against Hidden Base, start Security Precautions. Against MWYHL, start Broken Concentration. Against ops, start Battle Order. Against Mains and Toys, I would just leave it at IAO, so if the beatdown comes, all your guys arent wiped out ). Try to grab the forest first to keep your guys alive. Then just drop like crazy until the objective is flipped. Stick low ability guys in the walkers so they don't get chopped up or shot. The DS brothers are made for the walkers. Non-unique walkers are power 9 Once you have plenty of ability at all your sites, turn toward the skies. Watch out if your opponent has clouds, they can flip it back in a snap if youre not careful. Use the battle destiny benifits to drain and battle in space, supplemening with steady drains on the ground. If your opponent does not come after you, DO NOT chase after him. Your guys are for Ralitiir. If you do, your opponent will drop some guys and flip your objective back, and then you're in deep trouble. Keep the Executor at Ralitiir so Light doesnt take it. Torture for numbers, Twi'lek for your effects. Not to difficult to play, just Don't Get Cocky P. Comments and Suggestions are greatly appreciated. Thanks '

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