Deck ID: 3158
Author: Chris "Jedi Taboos" Praskac
Title: Super Hunt Down
Side: Dark
Date Published: 2000-02-10
Description:
Hunt Down deck that is based on getting Vader out as quickly as possible.
Rating:
4.0
Cards:
'Objective
Hunt Down
Locations (9)
Executer Meditation Chamber
Executer Holotheatre
Endor Back Door
Endor Forest Clearing
Tattoine Jundland Waists
HothDefensive Perimeter
CCDowntown Plaza
CCPort District
Tattoine Lar's Moisture Farm
Characters (15)
Darth Vader x4
DLOTS x2
Mara Jade
Commander Igar
Officer Evax
Grand Moff Tarkin
Jabba The Hutt x2
4-LOM w/Rifle
Boba Fett w/Rifle
IG-88 w/gun
Starships (4)
Bossk in Hounds Tooth
Executer
Zuckuss in Mist Hunter
Devastator
Interrupts (20)
Imperial Supply x5
Limited Resources
Twilek x2
I Have You Know x2
Evader
Torture x2
Alter x3
Sense x3
Masterful Move
Monnok
Effects (7)
Come Here You Big Coward
First Strike
Crush the Rebellion
Bad Feeling Have I
Security Precautions
Visage of the Emperor x2
Weapons (1)
Mara Jade's Lightsaber
Vehilces (2)
Blizzard 2
Tempest 1
'
Strategy: '
When starting a game with this deck it is very important to get Vader out as soon as possible...hopefully first turn. If they give you one force start Security Precautions so if you have Vader you can deploy him right away. If they start something that gives you two force start Bad Feeling. It depends their starting stuff so act accordingly. To win with this deck it quite simple. Get Vader out and keep Visage alive. If you get 1st turn Vader to any of your locations you hit them quick and hard. The supplies are for obviously force activation. Gettling them early really helps but in late game situations are useless. This deck over time hardly ever looses due to it's flexability. TJ Holman & I played a version of it that won us the Ramapo Team Toruney in Coruscant. Try it out. '