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Your Average 500-Card Deck

    Deck ID: 3229

    Author: Alan "DrObiwannabe" Jern

    Title: Your Average 500-Card Deck

    Side: Light

    Date Published: 2000-02-12

    Description:
    Actually there are only 60 cards... This is a basic Tosche deck with lots of mains, great destiny, and a fair share of 'tech'ie interrupts. :-)

    Rating:
    4.5

    Cards:

    'Starting
    Obis Hut
    Careful Planning
    Tosche Station

    Locations
    Tat JP
    JP AC
    Tat Mos Eisley
    Tat Cantina

    Characters
    Harc Seff
    Ben Kenobi x2
    EPP Obi
    KFC
    Boushh
    EPP Leia
    Melas
    ECC Chewie
    Chewbacca
    EPP Han x2
    EPP Luke x2
    Master Luke
    ECC Lando (play vs. ground)
    Wedge Antilles
    Tawss Khaa
    Orimaarko

    Interrupts
    The Signal x2
    Transmission Terminated x2
    Dont Forget The Droids x2
    Glancing Blow
    Quite A Mercenary
    The Force Is Strong With This One
    Run Luke Run (Cancels Vaders Obsession and destiny 6)
    Rebel Barrier
    Slight Weapons Malfunction
    Weapon Levitation
    Shocking Info
    Nabrun Leids x2
    Put That Down

    Effect
    Disarmed
    Battle Plan
    Mechanical Failure
    Bacta Tank
    Traffic Control
    Frozen Assets
    Beggar
    Draw Their Fire
    Ultimatum

    Starships
    Lando In Falcon (play vs. space)
    GLIG1
    RLIR1
    Spiral

    Weapons
    Obi-Wans Lightsaber
    Anakins Lightsaber

    Droids
    Artoo (a spy with destiny 6)

    Devices
    Landing Claw '

    Strategy: '

    Start the game by drawing 8 cards. Get a good amount of power to Tosche as soon as you can for easy activation. In the meantime, draw up cards and play interrupts as necessary. Get out Traffic Control early to help recycle and track all the fives and sixes for battle destinies and weapon destinies. The basic strategy is just to activate a lot, beat down a lot... the interrupts help both offensively and defensively. Here's how to play against specific deck types

    Vs. Hunt Down Draw until you get a Transimission Terminated to cancel Visage. If it takes to long to find one, you can always use Boushh to deploy directly there. Beat down as necessary.

    Vs. Hunt Down dueling Duel protection is Glancing Blow to cancel one of their destinies and Run Luke Run to directly cancel Vader's Obsession and I've never seen a deck run more than 2. The destinies are pretty good so you should hold up in a duel well.

    Vs. ISB If they play the non-interactive ISB, just get Draw Their Fire and Frozen Assets/Beggar and beatdown lone characters. Ultimatum should minimize most drains

    Vs. Dark Deal Get guys to CC FAST If you can't get EPP Luke and Obi out, nabrun Ben and Master to CC. The idea here is to stop their operations fast because when they flip, it hurts.

    Vs. Court of the Gangsta Pick your battle carefully. Get traffic control out to recycly high destinies that will help to rid the table of pesky bounty hunters. DTF and Beggar will keep Hidden Weapons out of your face. Once you get rid of most of the major BHers, you will have main control of the table and you can drain and battle to victory from there. Use Put That Down to help stop those pesky BH weapons.

    Vs. Space Using Landing Claw to cancel one drain in space. Set up some drains on the ground. Pile up a bunch of mains on a ship and fly it around kicking butt and taking names.

    Let me know what you think '

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