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HDADTJ Ver 2 0 (Good Enough For Worlds)

    Deck ID: 3333

    Author: Alex "george3785" George

    Title: HDADTJ Ver 2 0 (Good Enough For Worlds)

    Side: Dark

    Date Published: 2000-02-15

    Description:
    A great huntdown deck for massive beatings.

    Rating:
    4.0

    Cards:

    'Objective/Epic Event
    Hunt Down and Destroy the Jedi/ Their Fire Has Gone Out of the Universe
    Epic Duel

    Locations (10)
    Executor Meditation Chamber
    Executor Holotheator
    Endor Back Door
    Endor Dark Forest
    Endor Forest Clearing
    Cloud City Downtown Plaza
    Coruscant
    Death Star
    Kashyyyk
    Endor

    Characters (15)
    Darth Vader x3
    Darth Vader DLOTS x3
    Grand Moff Tarkin x2
    Mara Jade x2
    DS-61-3
    Ds-61-2
    Commander Igar
    Captain Needa
    Admiral Ozzel

    Creatures (1)
    Bubo

    Starships (6)
    Bossk in Hounds Tooth
    Zuckuss In Mist Hunter
    Boba Fett in Slave 1
    Dreadnaught x3

    Vehicles (3)
    Blizzard 2
    Tempest 1
    Dune Walker

    Interrupts (10)
    Torture x2
    Twilek Advisor x2
    You Are Beaten
    Vaders Obsession x2
    The Circle is Now Complete x2
    focused attack

    Effects (11)
    Visage of the Emperor
    A Bright Center To The Universe
    Battle Order
    Come Here You Big Coward
    Empires New Order
    First Strike
    Lateral Damage
    Presence Of The Force x2
    Secret Plans
    Security Precautions

    Weapons (2)
    Mara Jade's Lightsaber
    Vaders Lightsaber '

    Strategy: '

    This is a great huntdown deck that when in the right hands can be almost unbeatable. It provides maximum power and major beatdown. It combines a beatdown huntdown deck with the famous Dueling Huntdown. It has high destinies and can make high force drains. It can be beat by revos but nobody has reaklly played that since ECC and in my area it is unheard of.

    VS. OPS Start battle order or empires new order and go beatdown on their force draining asses. You can take over their planet and dont let them flip the objective.

    VS. Hidden Base Start security precautions and send some ships into space. use lateral damage to hurt them and probe away.

    VS. EJP obj. You probably want to start secret plans to stop the retrievel. then go down and duel away at their Han freeing asses.

    VS. ECC Obj. Start either a bright center of the universe or battle order. If you think they have a trick up their sleave start something else. then go over and murder them.

    VS. MWYHL Start Secret Plans or Come Here You Big Coward and it may stop them dead in their tracks. Then force drain them away and dont let them control any battle grounds.

    This is a good deck in my area and it could probably beat most deck types. I hope you feel the same way I do and please give me some contrucive feedback. '

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