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Court Down And Destroy the Jedi

    Deck ID: 3347

    Author: Chris "Jedi Taboos" Praskac

    Title: Court Down And Destroy the Jedi

    Side: Dark

    Date Published: 2000-02-15

    Description:
    A beat down deck that takes advantage of the JP objective w/ Scum & Villainy.

    Rating:
    4.0

    Cards:

    'Objective
    Court of the Vile Gangster

    Locations(9)
    Jabba's Palace Dungeon
    Jabba's Palace Audience Chamber
    Tattoine Great Pit of Carkoon
    Tattoine Cantina
    Tattoine Jundland Wastes
    Endor
    Coruscant
    Death Star
    Dagobah Cave

    Characters(16)
    U-3PO
    Danz Borin
    J'Quille
    Niado Duegad
    4-LOM w/Rifle
    Ree-Yees
    Branglus Glee
    Dengar w/ Blaster
    IG-88 w/ Gun
    Djas Puhr
    Bane Malar
    Ephant Mon
    Jabba the Hutt
    Mara Jade x3

    Starships(4)
    Zuckuss w/ Ship
    Bossk w/ Ship
    Jabba's Space Crusier
    Boba Fett w/Ship

    Devices(1)
    Restraining Bolt

    Weapons(1)
    Mara Jade's Lightsaber

    Creatures(1)
    Bubo

    Effects(7)
    Bad Feeling Have I
    Scum And Villany x2
    Security Precautions
    Battle Order
    Crush the Rebellion
    Secret Plans

    Interrupts(20)
    Ghhhhk
    Monnok
    Masterful Move
    Projective Telepathy
    Sense x2
    Alter x2
    Imperial Barrier x2
    Evader x2
    Twi'lek Advisor x2
    Shocking Revelation
    Torture x2
    Nevar Yalnal
    Hutt Smooch '

    Strategy: '

    As you can see this deck isn't exactly a capture deck, the front side of the objective is fine with me. It's a straight forward type deck with not many tricks in it. I was sick of trying to do something 'special' with dark so I made this. Depending on what they start you can start Security Precautions, Bad Feeling, Crush, or whatever. If you start with Endor in your hand deploy a starship from your reserve deck (not a capital though). Against Ops start Battle Order and get Zuckuss's ship out of the reserve deck. Against Revolution decks with mains it will be a hard fought game but if you can keep Scum out you will win. Against HB use the lose 1 force text and hit them quick from the reserve deck. Spies won't last long with the protection in the deck. Have fun '

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