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Final - Look sir Droids ver 3 0

    Deck ID: 3409

    Author: Robert "Djas Phur" Waygood

    Title: Final - Look sir Droids ver 3 0

    Side: Dark

    Date Published: 2000-02-18

    Description:
    This is an ISB/IAO drain deck using Probe Droids & Docking Bays.

    Rating:
    4.0

    Cards:

    'Starting Cards 4
    ISB Operations / Empire's Sinister Agents
    Coruscant
    Twi'lek Advisor
    Imperial Arrest Order

    Locations 10
    Cloud City East Platform (Docking Bay)
    Cloud City Incinerator
    Death Star Docking Bay 327
    Endor
    Endor Landing Platform (Docking Bay)
    Hoth Echo Docking Bay
    Kashyyyk
    Spaceport Docking Bay
    Tatooine Docking Bay 94
    Yavin 4 Docking Bay

    Characters 28
    5D6-RA-7 (Fivedesix)
    Bane Malar
    Boba Fett
    Brangus Glee
    Captain Piett
    Colonel Wullf Yularen
    Commander Brandei
    Darth Vader With Lightsaber
    Djas Puhr
    DS-61-2
    DS-61-3
    DS-61-4
    General Tagge
    Lieutenant Cabbel
    Lieutenant Commander Ardan
    Lt. Pol Treidum
    Myo
    Navy Trooper Vesden
    Niado Duegad
    Officer Evax
    Outer Rim Scout
    Probe Droid x6
    Prophetess

    Starships 7
    Bossk In Hounds Tooth
    Death Squadron Star Destroyer
    Dengar In Punishing One
    Dreadnaught-Class Heavy Cruiser
    IG-88 in IG-2000
    Stalker
    Zuckuss in Mist Hunter

    Interrupts 6
    Abyssin Ornament
    Ghhhk x3
    Imperial Barrier
    Limited Resources

    Effects 5
    A Bright Center To The Universe
    Bad Feeling Have I
    Battle Order
    Reactor Terminal
    Secret Plans '

    Strategy: '

    I always start with IAO because it gives 8 of my characters +2 forfeit, restricts Nabrun Leids and allows me to get one of my 7 docking bays from my reserve deck each turn. MWYHL is not big in my area hence the lack of Broken Concentration, as is Hidden Base so I neglected to include Security Precautions.
    Against Operatives 5D6 and ABC2 should negate their drains and just stick to the draining and the game should be in the bag.
    The higher ability characters are there so I can have a destiny draw at my locations and the Bounty Hunter Ships are self explanatory. I would put in Vader, Tarkin, Mara etc. if I had them but…
    I try to get Piett on Stalker at the Endor system so I can look for Probe Droids and deploy them for free to the Endor Docking Bay and then move them around to where I want them (all for free cause I'll most probably have an Imperial there). Basically force drain them to death and remember to retrieve an agent with the flipped Objective. Also remember to retrieve a droid with the CC Incinerator game text, that's what it's there for.
    The other cards should explain themselves. Anyway hopefully this'll be my last version of this deck.
    '

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