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This Is Too Easy

    Deck ID: 3542

    Author: Daniel "Corp. Drazin" Nelson

    Title: This Is Too Easy

    Side: Dark

    Date Published: 2000-02-21

    Description:
    This deck uses alot of mains to get control of CC quikly. Then you deploy Dark Deal and kick butt

    Rating:
    4.0

    Cards:

    'Locations(8)
    Bespin
    Bespin Cloud City
    Cloud City Carbonite Chamber
    Cloud City Downtown Plaza x2
    Cloud City Security Tower
    Cloud City Port Town District
    Cloud City Casino

    Characters(25)
    DVDLOTS
    Darth Vader with Lightsaber
    Grand Moff Tarkin x2
    Mara Jade, The Emperor's Hand x2
    Jabba x2
    Boba Fett with Blaster Rifle x2
    4-LOM with Concussion Rifle x2
    Captain Bewil
    IG-88 with Concussion Rifle
    Jodo Kast
    Bane Malar
    Admiral Ozzel
    Ugnaught x6
    Admiral Motti
    Lt. Comm. Ardan

    Starships(12)
    Exacutor
    Dreadnuaght-Class Heavy Cruiser x4
    OS-72-1 in Obsidian 1
    OS-72-2 in Obsidian 2
    Obsidian 7
    Obsidian 8
    Bossk in Hound's Tooth
    Dengar in Punishing One
    Zuckuss in Mist Hunter

    Interrupts(8)
    Dark Jedi Presence x2
    Imperial Barrier x2
    Hutt Smooch x2
    Any Methods Necassary
    Abyssin Ornament

    Effects(6)
    Dark Deal x2
    Cloud City Occupation
    Secret Plans
    All Too Easy x2

    Objective(1)
    This Deal Is Getting Worse All The Time/Pray I Don't Alter It Any Further '

    Strategy: '

    CRUD There's something messed up with the deck poster. There isn't an Abyssin Ornament, and there's only 5 Ugs. Vader's Lightsaber and Mara's Lightsaber are in. The Casino is West Gallery. Alright. I'll start off by describing a main thing character deployment across CC.

    Using Carbon Chamber as your starter, deploy Darth(with saber), Mara(with saber), and Tarkin there(and and Ugn. for good measure). If your opponent battles u there, u can play Jedi Prescence, and kick their butt. Play All Too Easy on whomever u hit, and opponent loses 8 force.

    Having 2 Downtown Plazas in, I deploy Jabba, Fett, 4-LOM and an imperial there(and and Ug. for good measure), and u have another locked down site.

    Deploy the rest of the characters to Port Town District/West Gallery. Being the weakest site, u might need to send Mara, 4-Lom, or Boba for protection.

    The interrupts are self-explanatory they provide protection against undercover spies, an attempt to cancel DD, oh, and the starter.

    Ditto for the effects.

    Using the objective, u should be able to get DD deployed FAIRLY early, meanwhile u could work with Occupation to keep your opponent OCCUPIED(]).

    I know a main problem with the deck would be destiny, but with the Ugs, i should be ok, considering i flip the Obj.

    Oh, and the starting stuff is AMN, Boba, ECC Obj., Secret Plans, and Carbon Chamber. '

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