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Small Blue Hunt Down 4 0

    Deck ID: 3595

    Author: Chris "Wedge231" Wodicka

    Title: Small Blue Hunt Down 4 0

    Side: Dark

    Date Published: 2000-02-21

    Description:
    I took more advice in my hopes to make a pretty well rounded HDADTJ w/o dueling.

    Rating:
    4.0

    Cards:

    'Locations (10)
    Executor Holotheatre
    Executor Meditation Chamber
    Endor Backdoor
    Endor Dark Forest
    Endor Forest Clearing
    Cloud City Downtown Plaza
    Cloud City Port Town District
    Endor
    Death Star
    Coruscant

    Characters (16)
    Darth Vader
    Darth Vader, Dark Lord of the Sith x2
    Darth Vader With Lightsaber x2
    IG-88 With Riot Gun
    Grand Moff Tarkin x2
    4-LOM With Concussion Rifle
    DS-61-2
    DS-61-3
    DS-61-4
    Djas Puhr
    Bane Malar
    Dannik Jerriko
    Boba Fett with Blaster Rifle

    Starships/Vehicles (11)
    Dreadnaught-Class Heavy Cruiser x2
    Bossk in Hound's Tooth
    Dengar in Punishing One
    Bobe Fett in Slave 1
    Tempest 1
    Zuckuss in Mist Hunter
    Blizzard 2
    Tempest Scout 3
    Tempest Scout 6
    Dune Walker

    Creatures (1)
    Bubo

    Interrupts (10)
    I Have You Now x2
    Elis Helrot
    Masterful Move
    Twi'lek Advisor
    Evader
    Trample
    Holonet Transmission
    You Are Beaten x2

    Effects (10)
    Visage of the Emperor x2
    Broken Concentration
    Reactor Terminal
    Security Precautions
    Come Here You Big Coward
    Resistance
    They'll Be Hell to Pay
    Battle Order
    Crush the Rebellion

    Weapons (1)
    Vader's Lightsaber

    Objective
    Hunt Down and Destroy the Jedi/Their Fire Has Gone Out of the Universe '

    Strategy: '

    I took some of Mike Fitzgerald's advice from his review of my last HDADTJ deck (version 3.0). I decided not to scrap the three Endor sites however since I like them. I also added Endor so if they don't play space I can drain somewhere.

    Against Mains/Tosche Station Play Security Precautions and you'll have just enough to get Vader out first turn to Tosche. Beatdown with Walkers. Use I Have You Now and You are Beaten.

    Against MWYHL play Broken Concentration and drain alot. Doesn't have alot of drain modifiers so Test 1 isn't a big factor anyway. Come Back You Big Coward to cancel retrieval if they don't occupy two battlegrounds. Use I Have You Know or You are Beaten on mains.

    Against Hidden Base Start Resistance. Use ships to probe. Dengar excels against swarm decks while Zuckuss protects your ships from attrition. Try to get your Security Precautions out early.

    Against ops Use Bubo and walkers to beatdown on system. Battle Order will stop early drains.

    Anything else Start Bad Feeling Have I/Security Precautions and try to flip early. Get walkers out.

    Against Odds Use Resistance and beatdown. '

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