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Junk Down vs 2 0

    Deck ID: 3863

    Author: Alfred "ThaBraHmaBuL" Dong

    Title: Junk Down vs 2 0

    Side: Dark

    Date Published: 2000-03-02

    Description:
    This is basically Hunt Down w/ SAC for control over the game.

    Rating:
    4.0

    Cards:

    'Objective (1)

    Hunt Down and Destroy the Jedi/ Thier Fire has gone out of the Universe

    Locations (8)

    Endor
    Endor Forest Clearing
    Endor Back Door
    Endor Dark Forest
    Cloud City Downtown Plaza
    Coruscant
    Executor Meditation Chamber
    Executor Holotheatre

    Characters (18)

    Darth Vader x2
    Darth Vader, Dark Lord of the Sith x2
    Darth Vader w/ Lightsaber
    Grand Moff Tarkin x2
    Admiral Ozzel
    Captain Needa
    Commander Igar
    DS-61-2
    Officer Evax
    Lieutenant Cabbel
    Lt. Pol Triedum
    Boba Fett w/ Blaster Rifle
    Dr. Evazan
    IG-88 w/ Riot Gun
    4-LOM w/ Concussion Rifle

    Weapons (2)

    Vader's Lightsaber x2

    Starships (5)

    Avenger
    Devastator
    Executor
    Dreadnaught-Class Heavy Cruiser
    Bossk in Hound's Tooth

    Vehicles (2)

    Blizzard 2
    Tempest 1

    Interrupts (19)

    Sense x4
    Alter x4
    You Are Beaten
    Twilek Advisor
    Evader
    Elis Helrot x2
    Monnok x2
    Masterful Move x2
    Torture x2

    Effects (5)

    Visage of the Emporer
    Crush the Rebellion
    Come Here You Big Coward
    Battle Order
    Security Precautions



    '

    Strategy: '

    This is basically a revision(although barely revised) of the same deck Ohmy Fasudhani used to win the Mt. View Grand Slam.

    The deck plays simple, get Vader down and flip the Objective and let Visage do it's thing. The classic start is with Crush the Rebellion. Now heres the key part of the game......dont battle if you can avoid it.

    If you take a look at the overall deck, the destinys really dont go very far in a battle. Normally you wont kill off more than 1 person per battle, even less should they have Ben Kenobi. This is why you have to pick your fights....fight only when you need to, run away if the battles get too dangerous for you to handle.

    This decks major strength is in its ability to cope towards any LS deck. I think this decks weakness is in Out of Commision. If Vader gets knocked from play youre left with your low destinies and alot of Imperial lackeys to fight against Ben and his buddies. Your Sense/Alters will also usually be sucessful even if the Objective isnt flipped, so try it.
    '

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