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Snakes & Spears

    Deck ID: 3881

    Author: Ivan "ZippyDaJedi" Kanner

    Title: Snakes & Spears

    Side: Light

    Date Published: 2000-03-03

    Description:
    Don't underestimate the power of Ewoks and Vines Snakes in thier natural habitat.

    Rating:
    3.5

    Cards:

    '
    Locations (5)
    Endor Chief Chirpa's Hut
    Endor Dense Forest
    Endor Ewok Village
    Farm
    Swamp

    Characters (26)
    ASP-707 (Ayesspee) x2
    Chief Chirpa
    Ewok Spearman x15
    Graak
    Kazak
    Logray
    Lumat
    Teebo
    Threepio
    Wicket
    Wuta

    Creatures (3)
    Vine Snake x3

    Interrupts (13)
    Careful Planning
    Ewok and Roll
    Ewok Rescue x2
    Lost in the Wilderness
    Nar Shaddaa Wind Chimes x2
    Sound The Attack x2
    Surprise Assault
    Surprise Counter Assault
    The Signal
    Were You Looking For Me?

    Effects (3)
    Bargaining Table
    Weapons Display
    Yarna d'al' Gargan

    Weapons (10)
    Ewok Catapult x4
    Ewok Spear x6
    '

    Strategy: '

    First thing this deck is NOT supposed to be a super powerful end all tourney winner. It's a deck that is just plain fun to play.

    Start off with Chirpa's Hut and Careful Planning to pull the Farm and Swamp. Draw until you get some 'Woks and Snakes. Wait for your opponent to deploy some chumps to an Endor site. Deploy a Vine Snake, some 'Woks and Spears on the 'Woks. Have the Snake attach to a character. Remember, it doesn't attack. Now initiate a battle with the 'Woks. Target the character with the Snake attached using the Spear. If you draw sucessfully, you'll make thier power 0. If their power now = 0, the character is eaten and immediately lost. Here's the Vine Snake text if you need it
    Habitat planet sites (except Hoth). Attacks by attaching to character. X = 0. Every move phase, draw destiny. Each time destiny > ability, add 1 to X. Character is power - X (eaten if power + 0).
    Some of the other cards in here of note are ASPs and Catapults. They need no explaining. Neither do Counter Assault and Lost In The Wilderness. However, Weapons Display is an interesting last minute addition. With no starships, the first part of the game text is useless. But the 2nd part, Once during each of your deploy phases, you may use 2 Force to deploy from Lost Pile one starship weapon, vehicle weapon or artillery weapon (for free), provides some help with those Catapults. Now you can deploy those Catapults that you lost to a drain directly from your Lost Pile. Then follow the game text on your next turn with the ASPs.
    Be sure to take advantage of the Spearmen's game text. 2 at a site can draw destiny. At a 2/1 site and armed with Spears, they are now total power 8, can make 2 characters power 0, and draw destiny.
    'Not bad for a little furball' '

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