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Dark Deal Hunt Down

    Deck ID: 3961

    Author: Chris "Wedge231" Wodicka

    Title: Dark Deal Hunt Down

    Side: Dark

    Date Published: 2000-03-06

    Description:
    Combines two cool strategies.

    Rating:
    3.5

    Cards:

    'Locations (11)
    Executor Holotheatre
    Executor Meditation Chamber
    Cloud City East Platform
    Cloud City Lower Corridor
    Cloud City Security Tower
    Cloud City Downtown Plaza
    Cloud City Port Town District
    Bespin Cloud City x3
    Coruscant

    Characters (17)
    Darth Vader x2
    Darth Vader, Dark Lord of the Sith x2
    Darth Vader With Lightsaber
    IG-88 With Riot Gun
    Grand Moff Tarkin x2
    4-LOM With Concussion Rifle
    DS-61-2
    DS-61-3
    DS-61-4
    Mara Jade, the Emperor's Hand x2
    Adrimal Ozzel
    Officer Evax
    Boba Fett with Blaster Rifle

    Starships/Vehicles (7)
    OS-72-01 in Obsidian 1
    OS-72-02 in Obsidian 2
    Devastator
    Vengeance
    Bossk in Hound's Tooth
    Boba Fett in Slave 1
    Zuckuss in Mist Hunter

    Creatures (1)
    Bubo

    Interrupts (8)
    I Have You Now x2
    Masterful Move
    Twi'lek Advisor x2
    Evader
    Holonet Transmission
    You Are Beaten

    Effects (13)
    Imperial Arrest Order
    Dark Deal
    Visage of the Emperor x2
    Broken Concentration
    Reactor Terminal
    Security Precautions
    Come Here You Big Coward
    They'll Be Hell to Pay
    Battle Order
    Crush the Rebellion
    Resistance
    A Bright Center to the Universe

    Weapons (2)
    Vader's Lightsaber
    Mara Jade's Lightsaber

    Objective
    Hunt Down and Destroy the Jedi/Their Fire Has Gone Out of the Universe '

    Strategy: '

    I figured to take a new perspective on my HDADTJ. Start with IAO and on first turn get out the docking bay. You can get Vader there to flip and it will help in your efforts to deploy Dark Deal. The three Cloud City's are there to help you get it quicker. There's some 2/2 Imperials in there for IAO. Dark Deal can be drawn or pulled with Twi'lek. Use the Obsidians to control he city among the clouds. The star destroyers are for power and to set up a drain at Coruscant.

    Against Mains/Tosche Station Play Security Precautions and you'll have just enough to get Vader out first turn to Tosche. Use I Have You Now and You are Beaten.

    Against MWYHL play Broken Concentration and drain alot. Drain modifiers are cancelled so this might be hard. Come Back You Big Coward to cancel retrieval if they don't occupy two battlegrounds. Use I Have You Know or You Are Beaten on mains.

    Against Hidden Base Start Resistance. Use ships to probe. Zuckuss will protects your ships from attrition. Fett is a flying fortress. Try to get your Security Precautions out early.

    Against ops Use Bubo to beatdown on the planet's ops. Battle Order will stop early drains. You will still have big drains even with that -1 modifier. ABC will stop them for awhile. With a star destroyer at Coruscant it will be hard for them to cancel.

    Anything else Start Security Precautions and try to flip early.

    Against Odds Use Resistance and beatdown. '

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