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Hunt Down The PeNNyWiSE1 Way

    Deck ID: 403

    Author: Jason "PeNNyWiSE1" Ayre

    Title: Hunt Down The PeNNyWiSE1 Way

    Side: Dark

    Date Published: 1999-09-05

    Description:
    This is a Hunt down beatdown deck attuned to my likes. Its VERY balanced and has what it takes to take on any deck out there. I played it at wizard world and will probly play it again at my regional.

    Rating:
    4.0

    Cards:

    'PeNNyWiSE1's HDADTJ Beatdown Deck

    Objectives (1)

    Hund Down And Destroy The Jedi

    Locations (14)

    Executor Meditation Chamber
    Executor Holotheatre
    Endor Back Door
    Hoth Ice Plains
    Tattoine Jabbas Palace
    Jabbas Palace Audience Chamber
    Cloud City Downtown Plaza
    Cloud City Casino
    Endor Forest Clearing
    Tattoine Cantina
    Coruscant
    Hoth Defensive Perimiter
    Hoth Wampa Cave
    Tattoine Mois Eisley

    Characters (19)

    Darth Vader x2
    Darth Vader Dark Lord Of the Sith x3
    Grand Moff Tarkin x3
    Officer Evax
    Jabba The Hut
    Dr Ezvan
    General Veers
    Navy Trooper Vesden
    Zuckuss
    Mosep
    Djas Puhr
    Admiral Ozzel
    Lieutenant Cabbel
    Boba Fett With Blaster Rifle

    Starships / Vehicles (5)

    Executor x2
    Boskk In HT
    Blizzard 2
    Tempest 1

    Weapons (2)

    Vaders Lightsaber x2

    Effects / Interupts (19)

    Twilek
    Bad Feeling Have I
    Visage Of the Emporer x2
    Monnok x3
    Always Thinking With Your Stomach
    Control
    Sense x3
    Alter x2
    Elis x2
    Security Precautions
    Presence of the force x2'

    Strategy: '

    Start with Bad Feeling against any other deck than Hidden Base. If they start HB, start SP. The deck I play now is slightly modified from the one I play now. In my deck I play now I play 1 evader (almost essential). This deck WILL smash ANY Hidden Base deck with ease (assuming you play it right). I cant really explain the strategy, because you have to be very skilled to play this deck. Get Vader down ASAP and thats about all as to strategy. This deck does well against revolvers because of the 14 locations. This deck has many natural defenses against alot of decks without 'bullet cards.' For instance against a revolver (even without an evader) you have alters for revos, they will have a hard time getting down mains with bad feeling have I and once they do come down you will be activating so much force and have so many characters you have what it takes to beat them down (this is just a scenario on what could happen, Im not saying it WILL beat any revolver)

    Just remember -- this is a very good deck. But it will get SPANKED if you dont play it right. (This deck could be very hard to play for some people)
    A deck is nothing without a good player.
    But when in the right hands its deadly )'

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