Deck ID: 4056
Author: Markus "Lone Gunner" Wuest
Title: Hide and Seek ver 1 1
Side: Light
Date Published: 2000-03-08
Description:
revised version of Hide and Seek at Franks Palace,NTMTO and AFA will do some damage while your are drainingat Kessel
Rating:
4.0
Cards:
'Locations (7)
D Yodas Hut
Deajrik Hologameboard
JP Audience Chamber
Kashyyyk
Kessel
Rendevous Point
T Jabbas Palace
Characters (12)
8D8
Artoo x 2
BG-J38
Bothan Spy x 2
Han Solo
Masta Luke
Momaw Nadon
Obi with LS
R-3P0
Wedge Antilles
Starships (10)
Corellian Corvette x 2
Gold Leader in Gold 1
Lando in Falcon
Red Leader in Red 1
Red Squad X-Wing x 2
Redemption
Spiral
Tantive
Interrupts (8)
Droid Shutdown
It could be worse
The Signal x 2
Transmission Terminated x 2
Tunnel Vision x 2
Effects (19)
A gift x 2
Anger Fear Agression x 4
Battle Plan
Never tell me the odds x 4
POAS x 2
Undercover x 3
What are you tying... x 2
Wise Advice
Devices (3)
X-Wing Laser Cannon x 2
Landing Claw
Objective (1)
Proft / .... '
Strategy: '
Basic idea
Shut down the ground with UC spies. Build a fleet at Kessel and Kashyyyk
and maybe the systems your opponent provides to drain. Numbers and AFA will
do some damage.
Normally start with Wise Advice so your grabblers deploy
for free (mostly for Torture) But you can start with BP against Ops or AFA aswell.
I exchanged some cards from the previous version.
Two Tunnel Visions will help you to gt the cars you
need. Theres an extra A gift for those droids. 8d8 is in there for the nice
destiny and on occasion to free han. I dropped r3.t2 for the BG droid, not to enhance
any drains but for the destiny.
This deck works in my region - def. it only lost to Martin Falke on
the last tournament at Bochum by 12 or something. It can do some damage. Just
believe in this deck, it can win you many games. Its not the big-differential winner,
but in end game its strong '