DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
The Balance Version II

    Deck ID: 4335

    Author: James "Wraith One" Hsu

    Title: The Balance Version II

    Side: Dark

    Date Published: 2000-03-14

    Description:
    Balanced Dark Side ground and space using the Hunt Down objective.

    Rating:
    4.5

    Cards:

    'Starting
    Hunt Down And Destroy The Jedi
    Executor Holotheatre
    Executor Meditation Chamber
    Visage Of The Emperor
    Twi'lek Advisor
    Crush the Rebellion

    Locations
    Tatooine Cantina
    Endor Forest Clearing
    Endor Back Door
    Hoth Defensive Perimeter
    Endor
    Kashyyyk
    Coruscant
    Kiffex

    Characters
    Darth Vader x2
    Darth Vader, Dark Lord of the Sith x2
    Darth Vader With Lightsaber
    Grand Moff Tarkin
    Admiral Ozzel
    Captain Needa
    Admiral Motti
    Commander Igar
    DS-61-2
    DS-61-3
    Lieutenant Arnet
    Officer Evax
    Lieutenant Cabbel
    4-LOM With Concussion Rifle
    U-3PO

    Starships
    Devastator
    IG-88 in IG-2000
    Avenger
    Bossk in Bus
    Dreadnaught x2
    Zuckuss In Mist Hunter

    Vehicles
    Tempest 1
    Blizzard 2

    Interrupts
    Twi'lek Advisor
    Masterful Move
    Monnok x2
    Torture x2
    Alter
    Sniper
    You Are Beaten
    Evader

    Effects
    Battle Order
    Imperial Arrest Order
    Come Here You Big Coward
    There'll Be Hell To Pay
    First Strike
    Security Precautions

    Creatures
    Bubo

    Weapons
    Vader's Lightsaber x2

    Devices
    Homing Beacon '

    Strategy: '

    Update Forgot to put Secret Plans into the decklist. Put in Secret Plans in place of the Sniper.

    Very straightforward, balanced DS deck. Default starting effect would be either Crush The Rebellion (go get Evader for Revo) or Secret Plans (usually against Profit decks or if you suspect a heavy retrieval theme). Just try to get Vader out right away. Aside from the starting stuff, there are only eight locations, but I find that I can usually manage with that amount. Both ground and space power are good, so try and get Battle Order going and knock out either LS's ground or space. Most of the characters are good pilots so they can go into the ships and walkers. For arconas/spies, I have Arnet, Bubo, and Sniper in the deck. In my area insert decks are quite common so two Tortures are a must. This is an all-around solid deck...I think it has a good chance to beat just about anything out there, with some careful playing. '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.